Patch Notes for Version 0.4.9

[b]Wyvia 0.4.9 Patch Notes[/b] [b]CHANGES[/b] - Clouds on worldmap mountains now animate - Made the sun brightness not so glaring while on sand biome - The Nothing equip in the Equipment menu now shows a Fist Attack sprite and is called Fist - Gate Switches now pulse red when not pressed, the pressed sprite is also darker - Added a new character sprite to choose: Royal Knight (Defeated) - Added proper flavor descriptions for Materials [b]FIXES[/b] - Fixed Scavenge only giving you Food items, now also gives you materials. - Fixed Wyvernform Map Abilities not updating after you grab the 2nd Wyvern Crystal, can now swim through the Secret Tunnel (FOR SURE THIS TIME) - Fixed destroyables (pots, barrels, trees) showering you with 1000s of gold if hit with multiple projectiles at the same time - Fixed being able to swim in water on a new save if you gained Wyvernform Swimming Ability on another - Fixed the one waterfall missing a wall collider - Fixed the Bank giving you an interest every minute, this was a leftover mechanic I forgot to fully remove and just maxes out your gold too quickly. Will be replaced with a better mechanic in the full game. (maybe an upgradeable bank?) - Fixed Enormous Egg going past 10 quantity - Fixed Big Breath always dealing 1 damage no matter how many points were put into it