Patch notes for v1.24

This Way Madness Lies

Shakespeare and Magical Girls, what could be better? Save the worlds of Shakespeare from the forces of Nightmare in this fast-paced turn-based JRPG comedy.

Version 1.24 for This Way Madness Lies has just gone up on Steam. This patch fixes a number of bugs & also buffs a few character traits & abilities. Buffed: LV99 trait is more powerful. Buffed: Primordia ability now deals more damage. Buffed: Entomb ability now deals additional damage when hyper. Buffed: Stalwart trait now also allows Uplift ability to be reused. Buffed: Wallflower ability defend now lasts 3 turns instead of 2. Fixed: Some traits that set hyper interval to 2 weren't working. Fixed: Damage values on players sometimes hidden by ability effect visuals. Fixed: Uplift had the wrong hyper description. Fixed: Roll the Dice used wrong target. Fixed: Some ability visual effects were positioned incorrectly. Fixed: Protective Barrier was ending at target's next turn, not user's next turn. Fixed: Issue with Manga item targeting. Fixed: Long Winter ability was not extending duration of stun. Fixed: Rosebud boss was not using all of its abilities. Fixed: Some enemy elemental resists didn't match actual resists. Fixed: Some mismatched ability visual effects. Fixed: Stray cursor in battle that appeared in certain situations. Fixed: Evilbane actual damage was weaker than description. Fixed: Ailment bane effects weren't triggering against vulnerable enemies. Fixed: issues with healing & the Hell/Heaven ability. Fixed: issues with healing abilities not being boosted properly. Fixed: Team Player heal when target is desperate multiplier. Fixed: Instance when enemy poison damage triggered multiple times. Fixed: Team Player ability targeted entire party instead of 1 ally. Fixed: Being able to still see parts of bosses during some large AoE effect. Fixed: Rose Quartz second activation wasn't always triggering. Fixed: Rebound defense bonus wasn't working with party defense skills.