[list]
[*] [b]Changed how Resources are gained: Instead of 100% being awarded at the end of each wave, now only 20% is awarded at the end of each wave, with ~80% acquired from defeating enemies during the wave.[/b]
This change was made to promote a more active style of play, giving players more to engage with during the waves. Building whilst the wave is active should also make the maps slightly faster to play.
[*] Increased starting difficulty on the Asteroid Station map.
[*] Tweaked difficulty scaling on the Docks map.
[*] Lowered tower modification point cost from 80000 to 60000.
[*] Fixed Aura visuals not updating for certain events on the Canyon map.
[/list]