Patch notes for September 17th

Eve of Calamity

Prevent a world-ending Calamity your way! A player-driven old-school RPG inspired by both the Japanese and western classics of the 80s and 90s.

Removed the annoying white flash when a combat encounter begins. Fixed the shapeshifting aether weapon so that it shouldn't copy itself anymore. Fixed situations that cause the Witch Hunt and Brawler achievements to not trigger. Fixed the speed boost from the cutscene where the princess takes you to meet the emperor. Added a simple explanation about MP and TP to the combat tutorial. Fixed a variety of spelling and grammar mistakes. Reformatted and/or rewrote some dialog to look more pleasing.