Patch Notes for November 17th, 2023

[list] [*] Dashing diagonally through gates no longer causes a stutter [*] Fixes for enemy visuals and collisions [*] Added a small delay between dying and showing "Game Over" screen in order to show death animation [*] Fixed some rooms that would cause gameplay freezes [*] Fixed a bug which caused enemy bullets to pass through gates into a new room [*] Audio tweaks and balancing - Specifically robot voices should be heard even better now. [*] Added mission descriptions and mission progress counter in HUD [/list]