• Clearer feedback when taking damage — stronger red overlay, louder hit sounds, better visibility of nearby mutants, and spatial audio cues when enemies spawn
• Objectives now appear on the left side of the screen to guide the player, even after death
• Car sirens have been adjusted
• Enemy pair spawns have been tweaked for better pacing
• Dog sound has been removed
- save/load (auto save activates by each new level)
- bathroom key is more noticeable now
- power nodes cant destroy fixed, and some other improvements