[b]v1.70.0 Patch Notes[/b]
June 27th, 2024
Daily Challenge Runs w/ leaderboard, Steam Sign-in, new regions, beach outfits, and more!
[b]Note[/b]: Twitch login is NO LONGER required with this build. You can now log in using your Steam ID!
[b]New Features:[/b]
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[*]Proteus Daily Challenge Run - compete with other captains for the top score!
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[*]In the new Proteus region, every captain gets one daily attempt on an identical one-sector map.
[*]Each day’s run includes 1-3 random pre-set Techs and a random bonus XP multiplier between 10-90%.
[*]Runs are scored based on these factors: run time, battle difficulty, map clearance, final hull damage, maxed techs, and run outcome.
[*]Every attempt is ranked on a leaderboard using run score. The leaderboard resets each day, but a full history is viewable. The leaderboard includes the captain’s name and crew MVP name.
[*]The Challenge leaderboard is accessible to all players from the main menu and aboard ships - check back to see where you end up each day!
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[*]Custom captain messages
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[*]Captains can type and send custom messages from the Helm
[*]Messages appear as notifications for all crew aboard, like battle alerts
[*]Can be used in both streamed and offline runs
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[*]Steam Sign-in on Desktop
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[*]All desktop players launching the game with Steam can now sign-in with a Steam ID instead of Twitch.
[*]In-game name and avatar will come from your Steam profile
[*]The Steam account is separate from existing Twitch accounts; they do not merge. Can be used as an alt account if desired.
[*]Steam users can be captains, just like Twitch users. However, we still recommend Twitch sign-in if you plan to stream on Twitch so that players can find your channel.
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[*]Google Sign-in on Android
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[*]Android players no longer need a Twitch account to play; Google sign-in can be used instead of Twitch, or as an alt account.
[*]In-game name and avatar will come from Google Play Games
[*]This was released in a prior hotfix to Android, but noting here for the record.
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[b]Enhancements:[/b]
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[*]Resume runs: captains can now rejoin runs in progress if they are disconnected due to internet outage or crash.
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[*]Captains must rejoin their ships within 15 minutes or the ship will be auto-docked.
[*]This is designed to help in cases where, for example, a captain has made deep progress on a run when their internet suddenly goes down.
[*]Overall run progress and resources should match upon return, but minor details (like nodes revealed by scans) may be reset
[*]This is not a “save and resume later” feature; it’s just meant to help in case of catastrophic crashes/outages.
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[*]Hovering on map locations revealed by Intel rewards will now show path connections to other nearby nodes on the map.
[*]The sector map now scales based on window size, which should make it a bit more usable.
[*]The Tech “Upgrade Ready” button in the helm now includes the option to auto-navigate your character to the Engineering Station with a single click.
[*]In the Space Dock, captain names are now linked to their Twitch channels so you can view the stream before joining.
[*]Battle XP and Level-up notifications now auto-expire after 30 seconds, like all other notifs.
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[b]Content:[/b]
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[*]Region map updates:
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[*]New Proteus Challenge region
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[*]See New Features section above
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[*]New Eris Training Run:
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[*]A single-sector training simulation in friendly space.
[*]Battle, Encounter, and Outpost text focus on teaching core tips and tricks.
[*]Combat is scaled down to very easy; this run is targeting new captains or those looking for a refresher. But, all are welcome to play!
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[*]Neptune region refresh:
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[*]Now one sector only
[*]Difficulty reduced to medium
[*]The goal is a quick but fun experience for captains with limited time
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[*]New outfits:
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[*]6 new premium outfits in the Slip Shop: Beach Bums! Summer has arrived…in space.
[*]Special limited-time outfit: a Pride 2024 Croc, available for 20 data keys until July 14th. Happy Pride Month!
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[b]Bug Fixes:[/b]
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[*]All credit balance displays in the Loot Shop should now update appropriately after a purchase
[*]Default display mode is now properly set to Windowed for new installs
[*]Better error handling on purchases that are delayed or fail within the app
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[*]Added a new “Sync” button to the purchase flow in case of a failed purchase; this may help to finalize a purchase that was completed on Steam but didn’t make it into the Slipstream app
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[*]Double-click on “Back” in the Engineering Hub should no longer cause UI issues
[*]Various error fixes and optimizations
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See you aboard!