Interstellar Rift is an open world starship simulator with an emphasis on ship construction and multi-player interaction. Survive in a hostile galaxy with your own custom designed and constructed starship. Invite other players to join your crew or fight them across the galaxy!
[h2]BUG FIXES[/h2][list][*] Fleets are now incrementally synchronized, which means large vaults should not impact server performance anymore and the initial state is only sent on login / fleet join
[*] Fixed getting a negative amount of platinum turbines when adding a stack to large capacity vaults (~35 fleet members)
[*] Fixed being able to overflow the amount of resources stored in a vault. The maximum amount for a single resource in a vault is 2,147,483,648, extra resources are not accepted
[*] Fixed time it takes for achievement popup to show after reaching the conditions for an achievement being too long
[*] Reduced memory usage caused by loading entities (f.e. when rifting)
[*] Fixed objective summary in "Repair door" step of the repair tutorial
[*] Fixed a case where a system would fail to save
[*] Fixed save error when starting a new game ("Tried to save a galaxy with 0 systems")
[*] Fixed DeviceStateLoader threads sometimes crashing
[*] Fixed crash when attempting to mine certain asteroids
[*] Fixed crash on startup if the game is unable to determine what the current display mode is
[*] Removed unused models that were causing failed texture loads when they were cached[/list]
[h2]CHANGES[/h2][list][*] Extensive code changes to allow for cross-play between stores and easier porting to other stores[/list]
[h2]NOTES[/h2][list][*] Servers need to be updated[/list]
[url=https://www.discord.gg/interstellarrift][img]{STEAM_CLAN_IMAGE}/33747657/9119f9723f0fc27715ad69be3a3dbd2c57eb6f99.png[/img][/url]
[i]If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more![/i]