Patch Notes Dec 7th

Escape the End

Lead survivors through a crumbling city, building a thriving colony amidst chaos. Manage resources, construct buildings and defences, and deploy units to protect your people. Every decision shapes your colony's fate in this strategic survival management game.

[b]Major System Improvements[/b] [list] [*] Complete rebuild of the upgrade interface to better match game theme [*] Comprehensive rebalancing of core systems including upkeep, resource generation, and cost structures [/list] [b]New Features[/b] [list] [*] Introduced new Enemy Base game mode [/list][olist] [*] Bases dynamically build up over time [*] Enemies now spawn from established bases rather than waves [*] Customizable difficulty settings instead of progression-based scaling [/olist] [list] [*] Enemy statistics now properly save and load between sessions [/list] [b]Gameplay Updates[/b] [list] [*] Incresed grace period timer to 5 minutes for more dynamic gameplay [*] Implemented 5-minute Upkeep reduction of 25% [*] Added new strategic upgrade options [/list] Join our community on Discord to report bugs, submit feature requests, and connect with other players: [url=https://discord.gg/KVnWHs3Upa]Discord[/url]