We have issued a patch for the game, notably it decreases the difficulty of late-game bomb-defuse objectives.
[list]
[*] [b]Minimum bomb timers increased to ease difficulty on later case mode levels[/b]
[*] Performance improvements
[*] Fix to disappearing and non-interactable doors
[*] Fixed big with interaction with menus behind loading screen
[*] Fix to missing legs when downed for some characters
[*] Changes to speed up future patch iteration
[/list]