[list]
[*] Fixed a rare reload bug which would put 0 bullets into a magazine after reloading twice in a row.
[*] Improved ragdoll physics, they won't fly as often now.
[*] Improved loot balance on Level 3, it's much harder to run out of ammo now.
[*] Improved loot balance on the "Northern Run" minigame. Medkits will be more common while ammo will be less.
[*] The Bandits on Level 6 now react to things that are farther away, the level will be more difficult now.
[/list]
Patch is 1.6 MB