[h2]Fix and Improvements[/h2]
[list]
[*] Matchmaking stability improvements.
[*] Repetitive zombie sound in hospital has been fixed.
[*] When shredding items our available inventory will fill. But if inventory is filled loot will fall to the ground.
[*] Skin bug removing weapon rarity has been fixed.
[*] The bullet proof vest bug after aiming down the scope of the sniper has been repaired and fixed.
[*] "AK Marble Fragment" issue fixed.
[*] New hit markers sound
[/list]
[h2]New weight and backpack capacity[/h2]
[h3]New backpack capacity:[/h3]
[list]
[*] Basic backpack: [b]100[/b] => [b]150[/b]
[*] Medium backpack: [b]200[/b]=> [b]300[/b]
[*] Military backpack: [b]400[/b] => [b]600[/b]
[/list]
[h3]New bullet weight:[/h3]
[list]
[*] AK, AR, P19: [b]1[/b] => [b]0.25[/b]
[*] Decapitator: [b]4[/b] => [b]1[/b]
[/list]