[h1]Changes (in broad strokes):[/h1]
- Audio is active since last update and have seen a bunch of fixes in this patch.
- The tutorial system is slightly revamped, with separation of GameMode tutorial and the regular tutorial.
- AI bug-fixing and optimization done, the difficulty scale from easiest to hardest feels better.
- Invasion and Survival now has a Start Round button and no countdown that start the game-round.
- Invasion has a respawn button if respawns are available, instead of a countdown.
- In Survival Co-op you can spawn dead friends and new players into the game by casting your portal with T button, using 3 Portal Stones.
- The Main Menu now features a Leaderboard that is synced via Steam! You see the top 10 players worldwide in many different leaderboards from Best Survival Time to most AI or PvP Kills in a round.
- There is now a Stats and Skills menu, where you can adjust your Points and Regen for Health, Stamina and Energy. And you see the percentage adjustments in many stats like cooldown, movement speed, damage, protection, etc.
- Made it easier to get multiplayer games going with few players online. Remember that you can play singleplayer while waiting for an online game to be found!
- Fixed bug where “slash” spells would not trigger server-side if cast more than 2 times in a row.
[h1]Next Up:[/h1]
- Total stats of players will be registered (accumulated stats like total damage, total void spells casted, etc.)
- These stats will be used for a progression system where you get better at specific spell-elements the more you use them, and to unlock bonuses that can be activated to enhance the player.
- Steam Achievements are being implemented to further give goals and content to the game.
- Further on, more planets are being planned!
[h1]Testing Focus:[/h1]
- Report bugs from the new buttons in-game to start the game-round,
- Report bugs in the new Steam Leaderboard system in the main menu!