Patch Notes 2/1/2018

Zwei: The Arges Adventure

Filterless fashionista Pipiro and poindextrous punster Pokkle are ordinary step-siblings facing an ordinary day in their ordinary little burg...until a grand theft macguffin occurs and they decide to become unlikely heroes for cash and glory (in that order). This goes about as well as you’d expect.

Thanks for playing Zwei: The Arges Adventure, everyone! The following issues have been addressed, as of this latest patch: ----------------------------------------------------------------------------------------------------- - DualShock 4. The Sony DualShock 4 gamepad is now supported right out of the box, without the need to tinker with any settings. - Analog sensitivity. A small dead zone has been added to the game's left analog stick input, which should resolve issues with characters "drifting" when they come to a stop, and should also have the added bonus of fixing issues where the mouse cursor was disappearing for some players. - Map sensitivity. Similarly to the above, a small dead zone has been added to the game's right analog stick as well, to offer more precision when viewing the minimap. - Lossless music. The "Original" version of the game's soundtrack is no longer encoded in ADPCM, making it more compatible with Wine, and also ensuring that it sounds ever-so-slightly better than it did before. - Indeo codec recognition. Altered the way the Indeo video codec is detected on startup, offering better support for users playing the game through Wine. - Addition of command-line options. The following command-line video options have been added in response to user requests: --fullscreen_exclusive enables exclusive mode instead of borderless when in fullscreen. --pixel_perfect disables smoothing and forces the window size to integer multiples only, so in fullscreen it will now have perfectly sharp pixels. --zoom2x, --zoom3x and --zoom4x allow users to set the window size to multiples of the original 854x480 in windowed mode. - Numpad support for movement. The arrow keys on the numpad now function as an alternative to the standalone arrow keys or WASD for keyboard players. - Typing of Ys Japanese display fixes. There are no longer text display issues in the Typing of Ys minigame when the Japanese language is selected. - Pet Monitor Japanese display fixes. Pet Monitor selections no longer display in English when the Japanese language is selected. - Mona, Mona keyboard controls. Blocks may now be rotated in Mona, Mona using the Enter key, left Shift key, or Spacebar, rather than only the Enter key fulfilling this function. - Removal of unused items. Players were able to acquire duplicate versions of the "Clock Manual" and "Clock Warranty" items that showed the wrong icons and had no effect in-game. These have been removed. ----------------------------------------------------------------------------------------------------- If any further issues are discovered, please feel free to drop by the bug report thread on the Steam Community forum and report them (in as much detail as possible), and we'll do our very best to get them fixed up a.s.a.p. And in the meantime, we hope you continue to enjoy the game!