Cossacks 3 is the return of RTS classics. Obtain resources, build cities and research technologies while taking command of great armies, crushing enemies in grand historical warfares on land and sea!
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Dear friends!
We are wholeheartedly congratulating you on past holidays!
We're presenting you a new update, which has multiplayer fixes and various small balance changes.
Patch Notes 16.01.18 (2.0.2.87.5828)
Multiplayer:
1. Ranked games points calculation has been changed:
- First player to leave, before the end of peace time receives a penalty to his score and defeat, even if his team has won the match.
- Any player who'd leave after the first one, won't receive any penalties.
- Leaving the game after peace time is over won't net a penalty. Points would be granted according to team's performance during the match.
- Player, who has got an ally leaver before the peace time was over, won't receive any defeat penalty, but will get victory points, in case he'd win.
2. Fixed errors, which prevented player from receiving points after the match is over.
3. Changed the mechanism of ranking in multiplayer. It's easier to get promotion to higher ranks now and players are distributed more evenly on ranking scale.
4. Matchmaking algorithm for quick games has been improved.
5. Fixed a rare error, causing nonmirror matches. Earlier, it was possible to have a Poland+Poland vs Turkey+Turkey matchup, instead of even nation distribution between teams.
6. Multiplayer games stability has been improved. Fixed some errors causing the game to 'hang up'.
Balance:
1. European and Switzerland pikeman protection against arrow decreased from 7 to 6.
2. Mercenary roundshier protection against arrow decreased from 19 to 17.
3. Mercenary archer normal arrow attack range increased from 650 to 700.
4. Mercenary grenadiers grenade attack range increased from 370 to 400.
5. Shipyards cost rise per building increased from 0% to 50%.
6. European shipyards cost decreased from 1700 wood, 900 stone, 400 iron to 1600 wood, 800 stone, 400 iron.
7. Russian, Turkish and Ukrainian shipyards prices were also slightly decreased.
8. Academy upgrades that increase artillery attack range, hit points, and repair now also have effect on mortars.
9. Various nations temple, church, cathedral, mosque prices was slightly reworked/decreased.
10. Turkish archer minimal attack range decreased from 400 to 300
Utility:
1. Added 15 minutes of peace time (PT) option.
2. Slight redesign of main menu and campaign's interfaces.
3. Added "Tutorial" button, which starts corresponding tutorial campaign.
4. Small fixes in various localizations have been made.
We hope you'd like these fixes and wish you a nice evening full of fierce cossacks battles!