Patch Notes 10/14/2024

[h2]Greetings, Commanders![/h2] We’re excited to bring you another update for D.O.T. Defence! Here’s what’s new and improved: [h3]Localization[/h3] We’ve added support for new languages: [u]Chinese[/u] [u]French[/u] [img]{STEAM_CLAN_IMAGE}/45159983/c614cea189b8c3c48a4e124163a33127fa18ccd0.png[/img] A language selector is now available in the game menu, and if no language is detected, the game will default to the main menu where you can select the appropriate flag! [h3]New Maps[/h3] Explore and conquer our two new maps: [b][u]Hue Silo[/u][/b] [img]{STEAM_CLAN_IMAGE}/45159983/6b19eeb51b55ba166f8f853fe44823bfaa6b4870.jpg[/img] [b][u]Bridge Maze[/u][/b] [img]{STEAM_CLAN_IMAGE}/45159983/56df1b734e5812ec6845eac489ee065349a1f338.jpg[/img] [h3]UI and UX Improvements[/h3] We’ve made key enhancements to improve your experience: -Redesigned the map select screen for a cleaner layout and improved button colors. -Improved overall feedback across the UI, ensuring better clarity in key interactions. [h3]Gameplay Enhancements[/h3] We’ve refined gameplay flow to speed up downtime and increase strategic depth: -AI pathfinding now takes distance into account for more tactical movement. -Trucks now move faster between waves, reducing downtime. [h3]Map Adjustments[/h3] We’ve made tweaks to the maps for smoother gameplay: -Completed tuning of the Bridge Maze for a more balanced challenge. -Added line drawing for bridges in Mission 2. -Final path node now automatically rotates to face the last node’s direction. [h3]Bug Fixes[/h3] [img]{STEAM_CLAN_IMAGE}/45159983/2fcb1253d313e9621b8db18fdb20247a1c9a7948.png[/img] We’ve resolved several bugs to improve overall stability: -Fixed viewport snap issues for smoother transitions. -The bridge on Hue Silo is now part of the navigation layer. -Updated compendium videos and screenshots where needed. -Fixed "power ready" bark in wave defense. -Improved mouse UI for player selection. -Fixed an issue where the player selection slot wasn’t displayed. -Smoothed out long jump stitching in mouse line drawing. -Dropdown menus now correctly consume back input. Also today we're featured during Steam Next Fest! Please check it out and give us a review on our Steam Demo Page, it'll be a huge help to our game. [img]{STEAM_CLAN_IMAGE}/45159983/9a157426b347bab33ced2eb5071aa2d28c4c15dc.png[/img] Stay tuned for more updates! Thank you for your continued support, and keep sharing your feedback, videos, and art as we refine D.O.T. Defence. Best regards, The RattleAxe Games Team