Patch Notes (1.55 ver.)

Plebby Quest: The Crusades

Survive ambitious rulers dreaming of an empire, outsmart treacherous neighbors longing to burn your spoils, and navigate the religion’s predictably unreasonable demands; you need ask only one question as you build your legacy – “Will you burn them, or be burnt?”

Hello Again! We’re pleased to finally welcome the German and Chinese-speaking communities to Plebby Quest. You can now enjoy it in your native languages! The main goal of this patch was to provide a lot of ‘quality of life’ improvements that would make for a more satisfying gaming experience. We’re just sorry that we couldn’t deliver these changes even earlier or during the initial launch. Rest assured that we’ll continue to improve the game to the best of our ability going forward though! However please keep in mind that this update will NOT allow you to finish any games that are currently in progress (your overall save data regarding game completions and unlocked features will not be adversely affected though). The key features of this update are as follows: [h3]Additional Language Support[/h3] - German, Chinese (Simplified & Traditional) [h3]New Ruins Added[/h3] - Added new Ruins, Generals & Troops that are inspired by German and Chinese culture [img]{STEAM_CLAN_IMAGE}/35393732/36b2096a613dd703679003d25f6be024fbea7cc5.gif[/img] [h3]Improved Autobot[/h3] - Made a Monastery Bot : The Bot will take care of praying, cataloging books and producing luxuries. - Combined pre-existing autobots (wall repair, patrol, etc) to create Public Order Bot - In case you assign the Public Order Bot to suppress armed rabble, a General that will undoubtedly win will be chosen and the battle will proceed automatically. [h3]Improved Coin Mini-game[/h3] - Changed Religious Conference persuasion to work the same as conversations in the Inn. - No longer done in mid to late game thanks to Monastery Bot [h3]Optimized Battle Speed[/h3] - Sped up auto battles [h3]Miscellaneous[/h3] - Adjusted time when rivals/allies appear - Changed frequency of acquiring empire-specific troops to 1 (Including allies & captors) - Improved UI for Currency Mini-game - Fixed it so that Celtic Longbowman will not be detected when sending a volley in Ruins. - Added Diplomatic & Religious Relation Points - Minor balancing changes [h3]Final Warning[/h3] - Currently in-progress games will not work with this update.