Hell is Others is an extraction top-down shooter combining roguelike elements. Outside the safety of your apartment lies the noir hellscape that is Century City. A city of endless night that straddles the line between reality and insanity. Explore, hunt, and loot in a place where blood is currency.
Hello Citizens!
With these new [b]patch notes[/b], we have made [b]several new improvements[/b] to features as well as [b]fixed some of the bugs[/b] found in the previous update.
We would like to highlight two features that have been patiently awaited and requested by you, our community, that have now arrived!
The first one [b]is that attributes will no longer reset anymore after sleeping.[/b] Secondly, [b]we have now split solos and duo queues[/b], in order to ensure a fairer matchmaking.
Read more for the [b]full list of updates:[/b]
[b]Melee animation swoosh[/b]
- Improved the animations for the melee weapon attacks.
[b]Satiety and Food Clash[/b]
- Food only influences the Satiety bar. Fungi and Pills raise a new bar, called the Toxicity one.
- Satiety bar is reset after dying or going to sleep.
- Toxicity bar is reset only after dying.
- The Movement Speed attribute has been removed. In its place, the new Search attribute has been introduced: it changes the search speed of containers.
- Reduced the caps for Vitality and Endurance to +30%.
- Rebalanced fungi and pills consequently.
[b]Improvements[/b]
- Improved the hub editing. Now furniture can be swapped and removed as pleased. There is only one constraint: in order to close the editor, there must be at least one piece of furniture belonging to the essential ones (bed, blood washer, telephone, door).
- We removed the ability to see the Credit Score from the life bar and in the match recap screen.
- We updated the Bestiary, adding all the new bots, screenshots, descriptions and loot.
- Update the Credit quest and the Estate quests, in order to simplify the progression within the story for the player.
[b]Balancing[/b]
- Changed magazine size for MrChapman+ from 6 to 5.
- Changed magazine size for MrChapman++ from 8 to 6.
- Changed magazine size for MrWatts+ from 8 to 7.
- Changed magazine size for MrWatts++ from 10 to 8.
[b]Bug Fix[/b]
- Fixed some pieces of furniture having the wrong icon inside the basement.
- Fixed some chairs/armchairs having the wrong sleep animation.
- Fixed some lights defaulting to the OFF status.
- Fixing katana and baseball bat not inflicting bleeding and stunning statuses respectively.
- Fixed particle smoke explosion.
- Fixed a bug that prevents the progression of elimination quests with "Any weapon" requirements if the player killed a Thing or an Other with bleeding or burning statuses.
- Added audio feedback when the player gets a reward after completing an Octave quest.
- Fixed a bug that made the health bar of Others and Things visible outside the Field Of View with burning and bleeding statues or if inside or behind the smoke.
- Fixed a bug that allowed to bind the ESC key when rebinding a key, blocking the player under certain circumstances.
- Fixed a bug preventing the player to extract after reconnecting to a game because lifts were not available before the timer ended.
- Fixed a bug where the journal and map UI panels were closed after getting damage from bleeding or burning statuses.