Patch Notes 1.4.4

Hell is Others

Hell is Others is an extraction top-down shooter combining roguelike elements. Outside the safety of your apartment lies the noir hellscape that is Century City. A city of endless night that straddles the line between reality and insanity. Explore, hunt, and loot in a place where blood is currency.

Hello Citizens! With these new [b]patch notes[/b], we have made [b]several new improvements[/b] to features as well as [b]fixed some of the bugs[/b] found in the previous update. We would like to highlight two features that have been patiently awaited and requested by you, our community, that have now arrived! The first one [b]is that attributes will no longer reset anymore after sleeping.[/b] Secondly, [b]we have now split solos and duo queues[/b], in order to ensure a fairer matchmaking. Read more for the [b]full list of updates:[/b] [b]Melee animation swoosh[/b] - Improved the animations for the melee weapon attacks. [b]Satiety and Food Clash[/b] - Food only influences the Satiety bar. Fungi and Pills raise a new bar, called the Toxicity one. - Satiety bar is reset after dying or going to sleep. - Toxicity bar is reset only after dying. - The Movement Speed attribute has been removed. In its place, the new Search attribute has been introduced: it changes the search speed of containers. - Reduced the caps for Vitality and Endurance to +30%. - Rebalanced fungi and pills consequently. [b]Improvements[/b] - Improved the hub editing. Now furniture can be swapped and removed as pleased. There is only one constraint: in order to close the editor, there must be at least one piece of furniture belonging to the essential ones (bed, blood washer, telephone, door). - We removed the ability to see the Credit Score from the life bar and in the match recap screen. - We updated the Bestiary, adding all the new bots, screenshots, descriptions and loot. - Update the Credit quest and the Estate quests, in order to simplify the progression within the story for the player. [b]Balancing[/b] - Changed magazine size for MrChapman+ from 6 to 5. - Changed magazine size for MrChapman++ from 8 to 6. - Changed magazine size for MrWatts+ from 8 to 7. - Changed magazine size for MrWatts++ from 10 to 8. [b]Bug Fix[/b] - Fixed some pieces of furniture having the wrong icon inside the basement. - Fixed some chairs/armchairs having the wrong sleep animation. - Fixed some lights defaulting to the OFF status. - Fixing katana and baseball bat not inflicting bleeding and stunning statuses respectively. - Fixed particle smoke explosion. - Fixed a bug that prevents the progression of elimination quests with "Any weapon" requirements if the player killed a Thing or an Other with bleeding or burning statuses. - Added audio feedback when the player gets a reward after completing an Octave quest. - Fixed a bug that made the health bar of Others and Things visible outside the Field Of View with burning and bleeding statues or if inside or behind the smoke. - Fixed a bug that allowed to bind the ESC key when rebinding a key, blocking the player under certain circumstances. - Fixed a bug preventing the player to extract after reconnecting to a game because lifts were not available before the timer ended. - Fixed a bug where the journal and map UI panels were closed after getting damage from bleeding or burning statuses.