Patch Notes 1.02.006

Hobo: Tough Life

Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.

This patch will be lighter on the content, as explained in our Steam posts. Work on multiplayer security features still continues, but it's taking much longer than expected. However, fixes introduced in this patch will hopefully solve some repeatedly reported issues. Apart from fixes, we have also reworked the backend infrastructure for dialogue systems and the item database. It won’t have any noticeable impact on the game right now, but it will help us with optimizations later down the line, especially for consoles. [b]Fixes:[/b] [list] [*]* Fixed navigation in the quest "Secret," quest marker leading to Herold should now point to the correct building. [*]* Fixed a bug that caused the pizza delivery quest to become stuck if the player was drunk during one specific delivery on one of the routes. (this however does not work retroactively, if you are already stuck, it will remain that way) [*]* Some pizza delivery locations marked better on the map, added a marker for the "gas station" location. [*]* The whole pizza delivery quest has been rebalanced. Customers are more agreeable, don't complain as often as they did, and requirements for "successful" delivery were made more forgivable. Mr. Kubik should be more happy with your deliveries now. [*]* Reputation gain with the police adjusted. Now it should be possible to earn the “Model Citizen” achievement. (this however does not work retroactively due to the way how reputation is awarded) [*]* Fixed a situation where the player might have befriended Bruno and his thugs before being asked by Moiser to beat them up, thus being unable to finish Moiser’s quest line. You can now ask Bruno during that quest to let his people attack you again for a while. [*]* Fixed the issue where lootables would not refill if the player looted them during the calamity and ended the season before they could refill [*]* Fixed the issue where it was necessary to read all 30 books in one sitting for the Oldster to unlock. The game now correctly keeps track of the books read and you no longer need to read them all at once. [/list]