Aces & Adventures is a deckbuilding RPG with poker-powered combat. Craft your deck, combining poker hands with powerful ability cards. Journey through 13 fully-voiced campaigns to save the Life Tree, or tackle procedurally-generated runs in this strategic deckbuilder unlike any other.
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[*] Fixed bugs which would occur when you removed almost every card from your deck via Card Shrines and Events in War of the Branches mode.
[*] Fixed bug which occurred when 2 enemies had Conduit +1 applied on them which caused damage to infinitely loop back and forth between them.
[*] Fixed bug which prevented canceling Night Market Bolt abilities after entering the targeting phase.
[*] Fixed bug which had pause menu render outside of screen bounds when beyond ultra wide aspect ratio.
[*] Fixed bug which had abilities received from ability packs affected by certain buffs causing them to display altered information.
[*] Fixed bug which made Full Bloom achievement require restarting the game to properly unlock.
[*] Fixed a few ability typos and Updated Localization.
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[*] The cards actually being used for enemy attacks and defenses are now nudged forward in the enemy's hand to improve clarity.
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[*] Added “Minimum” setting to Particle Quality settings that even further reduces complexity of particle effects.
[*] Optimized Blizzard ability particle effects.
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[*] Ascendence +2 now raises max health before healing.
[*] Simon’s Beacon +2 no longer triggers when you deal damage to yourself.
[*] Grip of Power +1 will now fallback to overdrawing an ability in the case it has been made free to cast.
[*] Haste +2 now immediately adds an additional attack.
[*] Frozen Heart can now also be used on enemy cards.
[*] Desert Rose trait should properly affect cards that were turned into diamonds after it was applied.
[*] War of the Branches events which disallow Flushes should now properly affect the Mirage trait.
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