🦕 Patch notes 1.0.1

[h1]Release Highlights[/h1] [img]{STEAM_CLAN_IMAGE}/45335281/6898d81992c6afd970564c6c2d76924ff1ca5137.png[/img] [h2]🕺Announcements[/h2] - Thanks for being some of our first users to download and play around with Evolve! - This release going forward requires the use of NVIDIA 565 drivers or higher [h2]🦖 Features[/h2] - N/a for this release [h2]🐞 Bug fixes & improvements[/h2] - On NVIDIA we now report fan speed in RPM rather then as a percentage. Previously we were using an API that would report fan speed as a percentage which would occasionally go over 100% leading to confusion with some of our users. - On Intel we now collect fan speed in RPM - On Intel we collect total board power usage (in Watt). - Crisper UI rendering due to improved anti-aliasing and blending. We were previously interpolating the UI colors in an incorrect color space, leading to incorrect results. [h2]🧜‍♂️ Thank you![/h2] - Thanks **Potato Head** and **Albuquerque** from the Beyond3D forums for reporting the odd fan speed behavior on NVIDIA! [h2]✍️ Additional Information[/h2] If you’re a member of the press or influencer feel free to use the form on our website ([https://www.evolvebenchmark.com/press-influencers](https://www.evolvebenchmark.com/press-influencers#)) and sign up for a free copy of the professional version!