Patch Notes 07.01.2023

GROSS

GROSS is a unique twist on the classic tower defense genre. After building your defenses, you will jump into the action to take on enemies head-on. Make sure to collect as much cash as possible to upgrade your defenses and stay ahead of the game. Can you outlast the waves of enemies?

[i]As always: If you encounter a bug, please report it straight away ingame by pressing F1 and describing the issue (my crystal ball is currently in the dry cleaners). This makes it a lot easier for me to replicate and fix it. If you would like any direct feedback, don't forget to include your email address.[/i] [h2]Features[/h2] The camera FOV (which affects the world, but not the gun) can now be adjusted between 60° and 120° horizontally. Default is 85° (which was the fixed FOV up to now). [h2]Bug fixes[/h2] When you shoot incapacitated turrets with the deglooper, sometimes the bubbles remained. While this indicates a level of cleanliness that is desirable, it can give the impression that there's still some kind of effect when in reality it was just a programmer not testing it properly. This is now fixed and the person responsible has been whipped thoroughly. [h2]Balancing[/h2] When Big Gloops [TM] explode, the radius in which that affects turrets is slightly reduced. The number of blobs that are thrown up in the air is greatly reduced.