Patch Notes 0.1.7.0 (Improvements, gameplay changes, and bug fixes)

[h3][b]Major Improvements[/b][/h3] - The hitbox now moves according to the mouse position, making it easier to collect resources. - Stamina and item durability now only decrease if the player actually lands a hit; otherwise, they won’t decrease. - The hitbox will turn red if the player fails to land a hit. - It’s now possible to harvest simply by pressing "E" when colliding with the plant. [h3][b]New Features[/b][/h3] - The hotbar is now numbered, and it's also possible to select an item by clicking on the hotbar slot. - The order board now displays an icon whenever there is a new order. - The current money is now also shown in the item selling interface and order board. - The financial interface now displays the amount that will be deducted from the player to pay the debt for the day. - Some general UI improvements. [h3][b]Balancing[/b][/h3] - Stone equipment durability decreased: 500 > [b]400.[/b] - Stone equipment price increased: 30 > [b]50.[/b] - Stone sword damage decreased: 3 > [b]2.[/b] [h3][b]Sounds[/b][/h3] - A sound effect now plays when breaking a barrel. [h3]Bugs Fixed[b][/b][/h3] - When reaching the harvest stage, if a day passed, the crop would return to the seed stage. - Some collisions in the wrong position. - Slime has an animation and walking effect even when standing still. - The item quantity displayed on the bridge HUD would reset every time a save was loaded or when leaving and re-entering the area, but the items remained there. - And a few other minor bugs... Thank you all for the feedback! Feel free to give suggestions and let me know any bugs you’ve found!