Patch note v1.0.107

Astria Ascending

Explore a vast world on the brink of chaos in a mature, emotional JRPG. Experience an epic story with rewarding, turn-based combat and expansive customization rendered in glorious 4K hand-drawn visuals.

Hello! Thank you so much to everyone who has supported us so far, whether through wishlisting, buying, streaming, and playing [b]Astria Ascending[/b], or even giving us feedback on what you like so far or want to see improved. Here's the list of the changes occurred in the [b]patch v1.0.107[/b] which comes in addition to the patch v1.0.105. [img]{STEAM_CLAN_IMAGE}/40171611/ad3002487be16352b2c9a783b4adf14b60716fec.png[/img] [h2]Added / improved [/h2] [list] [*] Decrease of the escape success rate [*] Possibility to hide the mouse cursor while using gamepad [*] Added a trap to prevent inifinite falling in Sagittarius Temple [*] Collision added at the end of the dungeon in the Virgo Temple and active display adjusted [*] Increase XP output when playing on Hard mode [*] Cursor visibility now hidden when using controller [/list] [h2]Fixed [/h2] [list] [*] Fixed the Monsters order in the journal [*] Fixed the Monsters IDs in the journal (ROUGE) [*] Fixed the monster's name of the Hunt 15 [*] Fixed equipment bonus stats (percent instead of value) (ROUGE) [*] Fixed the Hunt 20 difficulty [*] Fixed the fight loop when fleeing from hunt 16, 17 and 19 [*] Fixed the Hunt 19 (being immune to WEAK) [*] Fixed the issue with the Wandering Merchant's name/position in the shop [*] Fixed achievements "Star-Crossed Lovers" (Aries Chapter 11), "The World After" (finishing the game) and reduced difficulty of the shmup score achievement [*] Fixed the issue of being able to play J-Ster before getting the tutorial [*] Fixed the clouds disabled in towns [*] Fixed off-camera collision [*] Fixed the side quest Motivation Sought that puts you into an infinite loop [*] Fixed the issue of using a charged water stockage with a charged water ring makes lose your charge [*] Fixed the Smoke VFX in Vetira [*] Fixed the clouds that weren't appearing properly in Ranta [*] Fixed the issue of the Eko Wushu's weapon not updating in the menu [*] Fixed the duplicate Guild in Arsion [*] Fixed the spelling mistakes in hunts descriptions [*] Fixed the side quest "Weakness of the Noises" that couldn't be completed in some cases [*] Reordered some monsters in the Journal that were incorrectly displayed at the beginning of the list, and corrected the displayed location of some of them [*] Fixed the HP Spend which don't work when cast by a summon [*] Fixed fleeing position The player will not be blocked when spawning after fleeing the Hunts 3, 4, 9, 12 and 14. [*] Fixed a J-Ster trigger in Zeft Heights (activated it at chapter 14 instead of 2) [*] Fixed the "Accumulate" Loop on Hunt 8 [*] Fixed the bug with system language set in turkish [*] Fixed job entries in journal [*] Fixed missing sounds on monsters [*] Fixed graphic bug in Dagmar's cutscene [*] Fixed the target of a summon's skill : the summon skill "Courage" could only be cast on the enemy instead of the summon [*] Fixed the skill "Gate of Heaven" which was not working as intended [*] Fixed balancing of several enemies [*] Fixed the water ring position in the Scorpio Temple [*] Fixed Missing Token (168 / 169 / 166) loot on Wilkyte, Wilkyte the Mediator & Chimera bosses [*] Fixed the side quests counter in the game settings (since the removal of Aries Temple part 2 as a side quest, the number was wrong) [*] Fixed a bug in Taurus map (hunt appearing from rift) [*] Fixed a missing dialog for Belza during the quest "The Dark Spirit" [*] Fixed possibility to do Aries temple before objective "go to Dagmar house" [*] Fixed "entrance" on all save slots on PS4/5 [*] Fixed ach skill/status values [*] Fixed the bug of the spider web bridge reappearing in the Taurus temple [*] Fixed feedback with quest dialogs [*] Fixed enemies reappearing in air road [*] Fixed the calcul of gears stats [*] Skill restore mp is now only available in battle [*] Fixed analyse reseting monster log details [*] Fixed the missing quest achievements [*] Fixed achivements for the J-STER [*] Fixed physic on create scorpio [*] Fixed time rift bait ability [*] Added various other minor fixes [/list] We'll let you know about what's coming next as soon as we can. We're a small indie team and we're doing our best to listen all of your feedback and work on it! šŸ™ Thanks again for your support! https://store.steampowered.com/app/1121780/Astria_Ascending/