Explore a vast world on the brink of chaos in a mature, emotional JRPG. Experience an epic story with rewarding, turn-based combat and expansive customization rendered in glorious 4K hand-drawn visuals.
Hello! Thank you so much to everyone who has supported us so far, whether through wishlisting, buying, streaming, and playing [b]Astria Ascending[/b], or even giving us feedback on what you like so far or want to see improved.
Here's the list of the changes occurred in the [b]patch v1.0.107[/b] which comes in addition to the patch v1.0.105.
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[h2]Added / improved
[/h2]
[list]
[*] Decrease of the escape success rate
[*] Possibility to hide the mouse cursor while using gamepad
[*] Added a trap to prevent inifinite falling in Sagittarius Temple
[*] Collision added at the end of the dungeon in the Virgo Temple and active display adjusted
[*] Increase XP output when playing on Hard mode
[*] Cursor visibility now hidden when using controller
[/list]
[h2]Fixed
[/h2]
[list]
[*] Fixed the Monsters order in the journal
[*] Fixed the Monsters IDs in the journal (ROUGE)
[*] Fixed the monster's name of the Hunt 15
[*] Fixed equipment bonus stats (percent instead of value) (ROUGE)
[*] Fixed the Hunt 20 difficulty
[*] Fixed the fight loop when fleeing from hunt 16, 17 and 19
[*] Fixed the Hunt 19 (being immune to WEAK)
[*] Fixed the issue with the Wandering Merchant's name/position in the shop
[*] Fixed achievements "Star-Crossed Lovers" (Aries Chapter 11), "The World After" (finishing the game) and reduced difficulty of the shmup score achievement
[*] Fixed the issue of being able to play J-Ster before getting the tutorial
[*] Fixed the clouds disabled in towns
[*] Fixed off-camera collision
[*] Fixed the side quest Motivation Sought that puts you into an infinite loop
[*] Fixed the issue of using a charged water stockage with a charged water ring makes lose your charge
[*] Fixed the Smoke VFX in Vetira
[*] Fixed the clouds that weren't appearing properly in Ranta
[*] Fixed the issue of the Eko Wushu's weapon not updating in the menu
[*] Fixed the duplicate Guild in Arsion
[*] Fixed the spelling mistakes in hunts descriptions
[*] Fixed the side quest "Weakness of the Noises" that couldn't be completed in some cases
[*] Reordered some monsters in the Journal that were incorrectly displayed at the beginning of the list, and corrected the displayed location of some of them
[*] Fixed the HP Spend which don't work when cast by a summon
[*] Fixed fleeing position The player will not be blocked when spawning after fleeing the Hunts 3, 4, 9, 12 and 14.
[*] Fixed a J-Ster trigger in Zeft Heights (activated it at chapter 14 instead of 2)
[*] Fixed the "Accumulate" Loop on Hunt 8
[*] Fixed the bug with system language set in turkish
[*] Fixed job entries in journal
[*] Fixed missing sounds on monsters
[*] Fixed graphic bug in Dagmar's cutscene
[*] Fixed the target of a summon's skill : the summon skill "Courage" could only be cast on the enemy instead of the summon
[*] Fixed the skill "Gate of Heaven" which was not working as intended
[*] Fixed balancing of several enemies
[*] Fixed the water ring position in the Scorpio Temple
[*] Fixed Missing Token (168 / 169 / 166) loot on Wilkyte, Wilkyte the Mediator & Chimera bosses
[*] Fixed the side quests counter in the game settings (since the removal of Aries Temple part 2 as a side quest, the number was wrong)
[*] Fixed a bug in Taurus map (hunt appearing from rift)
[*] Fixed a missing dialog for Belza during the quest "The Dark Spirit"
[*] Fixed possibility to do Aries temple before objective "go to Dagmar house"
[*] Fixed "entrance" on all save slots on PS4/5
[*] Fixed ach skill/status values
[*] Fixed the bug of the spider web bridge reappearing in the Taurus temple
[*] Fixed feedback with quest dialogs
[*] Fixed enemies reappearing in air road
[*] Fixed the calcul of gears stats
[*] Skill restore mp is now only available in battle
[*] Fixed analyse reseting monster log details
[*] Fixed the missing quest achievements
[*] Fixed achivements for the J-STER
[*] Fixed physic on create scorpio
[*] Fixed time rift bait ability
[*] Added various other minor fixes
[/list]
We'll let you know about what's coming next as soon as we can. We're a small indie team and we're doing our best to listen all of your feedback and work on it! š
Thanks again for your support!
https://store.steampowered.com/app/1121780/Astria_Ascending/