Patch note v.1.2.3.3

[h2]New Content[/h2] [b]1. Weapons Added[/b] [img]{STEAM_CLAN_IMAGE}/44882062/d334d157dc32ed3d18208ca811231b9ee4253326.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44882062/08cf7e41879b5f0b0f0f4d23a8592fc7f188420d.png[/img] [list] [*] AUG A3 9x19 Para SMG Olive [*] AUG A1 STG77 5.56x45 Assault Rifle Olive [*] AUG A3 STG77 5.56x45 Assault Rifle FDE [*] AUG A3 CQB 5.56x45 Assault Rifle FDE [*] AUG A3 RIS 5.56x45 Assault Rifle Black [*] Mosin-91/30 7.62x54R Bolt-Action Sniper Rifle [*] Mosin M38 7.62x54R Bolt-Action Carbine Rifle [*] Mosin "Obrez" 7.62x54R Bolt-Action Pistol [*] SVT-40 7.62x54R Semi-Automatic Rifle [/list] [b]2. New Iron Sights[/b] [list] [*] CA Ironsight FFS Black [*] CA Ironsight FFS FDE [*] CA Ironsight FFS Olive [*] CA Ironsight FRS Black [*] CA Ironsight FRS FDE [*] CA Ironsight FRS Olive [*] All iron sights are detachable and foldable [/list] [b]3. New Muzzle Attachments[/b] [list] [*] AUG 5.56x45 Muzzle Adapter [/list] [b]4. New Magazines[/b] [list] [*] AUG 9x19 MP88 Mag (25-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Mag Pouch Small, Faster Rifle Mag Holster) [*] AUG 5.56x45 Mag (30-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster) [*] AUG 5.56x45 Mag (42-Round) (Compatible with Universal Pouch, Mag Pouch Large, Mag Pouch Medium, Faster Rifle Mag Holster) [*] SVT-40 7.62x54R Mag (10-Round) (Compatible with Universal Pouch, Mag Pouch Large) [/list] [b]5. New Scopes[/b] [list] [*] Mosin PU 3.5X Scope (For Mosin-91/30 Bolt-Action Sniper Rifle) [*] SVT PU 3.5X Scope (For SVT-40 Semi-Automatic Rifle) [/list] [hr][/hr] [h2]Map Updates[/h2] [b]1. Suburb[/b] - Added terrain elevation to central farmland, reducing flat areas and adding cover. [b]New areas:[/b] [img]{STEAM_CLAN_IMAGE}/44882062/0cd0ee0d1d6333bd85553aecf2977edf54efe634.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44882062/716ecd3d1785cd8b0aed557be3d59a874a8030b6.jpg[/img] [img]{STEAM_CLAN_IMAGE}/44882062/edad17e81ec1398ecfb91f10bbb6e46a9fa76815.jpg[/img] [list] [*] Wyeth Manor (Central farmland) [*] Small Warehouse and Construction Site (West farmland) [*] New Wyeth Farm Key Room. [*] Improved lighting visuals inside the shopping mall. [*] Minor loot adjustments in various locations, including the shopping mall. [*] Added new tasks related to these areas [/list] [b]3. Dam[/b] [list] [*] Improved visibility along the east-west road at the harbor. [*] Fixed an issue where an excessive amount of loot spawned in certain areas. [*] Minor loot adjustments in various locations [/list] [b]4. Metro[/b] [list] [*] Redesigned certain transparent windows. [*] Prevented items in bomb rooms from being looted through walls. [*] Reduced grenade spawns. [*] Increased spawn rates for Malyuk 7.62 in the "Officer's Room" key room. [*] Improved loot quality in the "Data Storage" key room [/list] [hr][/hr] [h2]Adjustments[/h2] [list] [*] Ammo Extraction: Added the ability to remove bullets from magazines by holding the "B" key. [*] End Screen: Redesigned the post-match results screen. [*] SCAV Cooldown: Now calculated after match completion. [*] Slightly increased item spawn rates in high-tier crates. [*] Added cover to certain extraction points. [*] Improved collision for scopes and some attachments. [*] Adjusted flashlight brightness to fix overexposure [/list] [hr][/hr] [h2]Bug Fixes[/h2] [b]1. General[/b] [list] [*] Fixed duplication bugs with conveyor belts and reloading machines. [*] Fixed an issue where jumping during extraction could cause players to fall through the map. [*] Fixed a bug allowing players to see through walls. [*] Fixed a bug causing the LH250 helmet visor to duplicate. [*] Fixed abnormal behavior with long-distance display of password doors. [*] Fixed issues with weapon firing power not affecting unarmored areas. [*] Fixed attachment misplacement on grip slots causing clipping issues. [*] Fixed laser visibility issues when aiming at long distances. [*] Resolved missing kill and bullet information in the end screen. [*] Fixed armor durability always showing 60/60 in the shop [/list] [b]2. Suburb[/b] [list] [*] Fixed floating and clipping models. [*] Fixed terrain issues west of the motel causing movement problems. [*] Fixed lighting issues in certain buildings. [*] Fixed gaps in some mall models. [*] Resolved issues where players could get stuck in certain areas [/list] [b]3. Dam[/b] [list] [*] Fixed terrain issues causing players to fall out of the map. [*] Fixed sliding slope issues allowing players to clip into models. [*] Fixed a cliff corner near the power station where players could enter terrain [/list] [b]4. Metro[/b] [list] [*] Fixed invisible walls blocking bullets in some areas. [*] Fixed incorrect floor collision in the medical area. [*] Resolved ceiling clipping issues allowing players to see upper floors [/list] [hr][/hr] [h2]Battle Royale Updates[/h2] [list] [*] Store rotation updated. [/list]