This is the BattleSteed development team.
The following items have been added/fixed in this patch.
[b]1) Training area [/b]
- Improve UI and sound to give the same shooting experience as the game
- close the training area after a certain period of time
- Add a item for level-up test
- Add training dummy action (gun shooting)
[b]2) Add Winning screen [/b]
- Show Winners and Player of the match
[b]3) Fix errors in each map[/b]
- Corrected parts that should not be climbed or digging into
[b]4) Animations of some machines have been changed.[/b]
[b]5) Balance adjustment[/b]
- Now all machines can use melee attacks while reloading. (Reload is canceled when using melee attack)
- Damage increase per level of NT-01 has been reduced.
- The projectile acceleration of the DP-99's Fatal Missile(E Skill) has been increased.
[b]6) Other patches[/b]
- Shortened the respawn time of the practice mode(the practice time before the start of the main game)
- Changed to receive a kill medal even if the enemy machine is destroyed during the practice mode. (only medals, no kill points)
- In greed mode, even when the number of each team is small, you can get the same amount of money as when you have 6 players by default so that the progress of the game does not slow down.
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In addition, we are working on the following content.
[b]1) Sound update [/b]
- Update of sound (weapon, hit, movement, etc.)
- Sound volume attenuation bug will be fixed
- In-game BGM will be available
[b]2) Improve machine animation [/b]
- Replace the current motion with a motion more suitable for the machine (mainly for movement)
[b]3) Balance adjustment [/b]
- Weapon and skill damage adjustment
- Fix Damage and type for Some skills
[b]4) Enhance help during games [/b]
- Add UI to view the rules of each mode during the game
- Add UI to check keyboard mapping layout
[b]5) Party play [/b]
- Add Steam friends and friends you met in the game to your party so that you can play as a team during the game
[b]6) Add a new machine [/b]