Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
v2.0-6709b89.2024.0827.16
[Adjustments]
1.XEN Adjustment: Increased the taunting range of XEN [Re-Initialize] by 50%.
2.[Clear Drops] Optimization: The previous [Clear Drops] function is now accessible through the [Clear Items] option in the pause menu.
[BUG FIXES]
1.Fixed abnormal gun barrel behavior when Hellfire switches attack targets.
2.Fixed the issue in [Return to Dawn Base] mode where the automatic loader could mistakenly load shells for Rocket Array after you are relocated to a new site.
3.Fixed UI display issues when selecting Decipher - Small Artillery Formation.
4.Fixed the problem of abnormal HP of revived squadmates when the character has the [Super Revitalization] trait.
5.Fixed UI display issues when reviving squadmates with the [Medical Miracle] trait.
6.Fixed the issue where Rocket Gloves did not produce inertia after dashing in some cases.
7.Fixed the issue where turret attack power did not change after moving it out of the amplification range under Config mode.
8.Fixed the issue where landmines fired by [Scatter Grenade] morph XEN sometimes got stuck underground.
9.Fixed the issue where Electromagnetic Cruiser Cannon and 406mm Cruiser Cannon impact effects might remain on the ground when switching from high to low graphics settings in battle.
10.Fixed the issue in [Return to Dawn Base] mode where turrets controlled outside of the outpost did not follow the outpost during relocation.
11.Fixed the issue where the [Performer] trait effects did not apply to large turret units.
12.Fixed the issue with abnormal display of the weakness of the Kronos in multiplayer mode of [Darkest Before Dawn].
13.Fixed the abnormal hit sound effects for some monsters.
14.Fixed abnormal behavior when using chairs in some cases.
15.Fixed the issue where [Flare] could be used infinitely in some situations.
16.Fixed various UI display issues.
17.Fixed text overflow and anomalies in some languages.
18.Fixed the issue where tooltips for building components in the store sometimes displayed incorrectly if the number of linked effect items was inconsistent.
19.Fixed the issue where the preview screenshot of outpost designs was incorrect after saving the design.
20.Fixed the issue where incomplete remaining tasks in the main quest [Rescue] mode did not auto-sort correctly.
21.Fixed overlapping equipment name text issue at 1280x800 resolution.
22.Fixed incorrect event text descriptions.
23.Fixed the issue where clicking the exit button in the bottom-right corner of the dispatch reward interface caused abnormal behavior.
24.Fixed the issue where guns could not repel squadmates during in-game combat.
25.Fixed abnormal sound effects for some XENs.