PATCH NOTE #13

Zoochosis

Zoochosis is a bodycam horror simulation game. You’re a zookeeper. Identify infected mutant animals, make a vaccine and cure them. Will you save all of them and survive?

Dear Zookeepers, We're excited to bring you patch #13 for the weekend! Enjoy your gaming, and rest assured, we're continuing improving the game. [b]Achievements:[/b] - Fixed achievements not dropping correctly before the final stage. [b]Monsters & Mutations:[/b] - Fixed a conflict between the monster transformation effect and the wallaby monster's vanish-reappear effect. - Fixed an issue where healing darts wouldn't register if shot just before transformation. - Fixed a rare bug where monsters would fall through the ground while trying to eat an animal. - Fixed a bug where the mutated kangaroo would shift position during an attack, causing the mutant to teleport and finish off the animal. [b]Blood Collection:[/b] - Fixed several bugs related to blood collection. - Fixed blood indicators at the vet station. - Fixed blood indicators at the enclosure terminal. - Fixed blood indicators for the animals. [b]Environment:[/b] - The gas cloud near the hippo now appears only when you're close to it and disappears when you walk away. - The effect no longer triggers when you're far from the cloud. [b]Interactions & Objects:[/b] - Fixed a bug with the quiet phone ring in the penguin enclosure and storage room. - Fixed a bug where vegetable and herb briquettes couldn’t be picked up after finishing the tutorial. - Fixed the vial delivery from Doc. [b]UI & Gadgets:[/b] - Fixed a bug where the PDA screen would flicker. - Fixed a bug where during a call with Lily via PDA, Paul’s gadget wouldn't be removed from his hands in the call montage. Have a great time with the new patch, and we hope you enjoy the improvements! Thank you for your feedback! [img]{STEAM_CLAN_IMAGE}/44838105/eddb4dbdc63d5a4cee085dd87614a7e4e8e76b46.png[/img] With love, Clapperheads team