Embark on an epic action-adventure as you slash, dash, and combo your way through a vast, vibrant world. Explore and uncover hidden secrets. Customize your build to triumph in spectacular boss battles. Experience a tale of mystery, magic, and mayhem in TEVI, a bullet hell metroidvania!
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[*]Maps now display almost all room connections even if they are not discovered (Default ON)
[*]Long rooms' visuals on mini-map now change if they are not fully discovered
[img]{STEAM_CLAN_IMAGE}/43616278/b22a2f19e86b3c0742761ceb02383daad4579529.png[/img]
[*]"Landmine" enemies now slow down when attacked by the player
[*]DoT damage to player no longer count as "No. of Hits Received" and "Damage Received"
[*]Fixed "Caprice / Chapter 5 : BOSS 1" can be frozen by some frame perfect pausing
[*]Fixed when "Chapter 6 BOSS 1" debuff both player and themselves with "Defence Down". The boss's "Defence Down" stack never increases. (Now boss can reach "Defence Down 10" instead of just "Defence Down 1")
[*]Fixed "Chapter 6 BOSS 1" do not use [spoiler]Underworld Tyrant[/spoiler] in [spoiler]Infernal BBQ[/spoiler] difficulty
[*]Fixed some puzzle rooms' destroyable blocks not respawning
[*]Fixed display bug where Map Percent "Completed" is not 100% (even when "Area Completed" is 100%)
[*]Fixed "Free Roam" Vena Battle cannot be triggered again if Vena wins
[*]Fixed "Basic Ground Combo iII (Alt)" missing hits if attack rate is too high
[*]...and some minor bug fixes
[*]Beta Branches are now available. Player can revert to previous version. Or opt-in beta test of upcoming versions (Beta patch note can be found in Steam Discussion's pinned post)
*Before opt-in any branch, it is recommended to backup your save files
[img]{STEAM_CLAN_IMAGE}/43616278/01ed18dc97f2847c7679d7c6e46ccc5fb8e784f0.png[/img]
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