Patch Build v1.0.11

Small patch build (1.0.11) with the following fixes/improvements: - Improved state management logic - Added new transition state to check for resume functionality and prevent unwanted state change behavior which could result in various unwanted behaviour - Lowered the position of the continue button for the Dialogue UI, improving text readability - Bug Fix: Added a null check for detecting hit AI when leaving a trigger in Usvit Depths Sometime next month, likely around mid January we'll have a new major feature added to the game, and we'll have other news to share. More to come! Thanks for your feedback and support. Stingbot Games