Patch - Bug Fixes & Performance Improvements

Hello Captains! With this new patch, we've tackled a number of bugs since the 1.0 launch, and we’ve also made improvements to the game's performance. Additionally, we’ve introduced a new difficulty level tailored for those seeking a more relaxed exploration experience. Plus, newcomers will appreciate the improved prologue, now equipped with more hints and guidance. As always, please don't hesitate to report any issues! [h3]Bug Fixes:[/h3] [list] [*] Fixed UI with misplaced marker for big bird nest. [*] Fixed black screen during save loading (GOG non-auth store). [*] Fixed non-auth players no DLC content (GOG). [*] Fixed Video options dropdown spacing. [*] Fixed players stuck between switch and lamp in Moth Nest. [*] Fixed font with "Student Notes". [*] Fixed boarding ship speed boost if a turret was placed into its armor. [*] Fixed items cloning. [*] Fixed Mosquitoes (Falcon ships) flying in circles. [*] Fixed black screen when alt-tabbing during loading. [*] Fixed main menu black screen. [*] Fixed Volcano and Hive weapons not damaging Kraken. [*] Fixed Steam Deck video hints. [*] Fixed Ship Workshop quest completion. [*] Fixed last swarm weapon mod obtainability. [*] Fixed ship changing bug after death in Raid. [*] Fixed enemies spawning after Big Water Island liberation. [*] Fixed assault rifle respawning on Fathership after reloading. [*] Fixed bug with tiles on Hungry Gardens. [*] Fixed fishing hole interaction bug while jumping nearby. [*] Fixed Kraken not spawning in West Aspya. [*] Fixed Kraken instant revival. [*] Fixed batteries not respawning if not placed in slot. [*] Fixed bug where the player could take 2 items from Fathership's hold. [*] Fixed bug a discrepancy observed with the max limit of warehouse in gameplay HUD and inventory menu. [*] Fixed turrets stopping shooting. [*] Removed in-active Sleep feature. [*] Fixed estimated recovery bar persistence when dying while using medkit. [*] Fixed Eva's dialogue & moth event triggering bug when getting close to skyship rubble. [*] Fixed Boss' flag flying in air during Rhoda fight. [*] Fixed Moth Nest corrupted texture. [*] Fixed final trailer without blur. [*] Fixed Icy Hollow platform not moving Eva. [*] Fixed Raid tile visuals. [*] Fixed swarm sounds in inappropriate places. [*] Fixed ship cannons upgrade bug that only takes effect after teleporting. [*] Fixed Horos eyes and sphere cutscene. [*] Fixed Sleepy Refuge island music. [/list] [h3]Balance Changes:[/h3] [list] [*] Rebalanced Mort's battle. [*] Decreased bow damage and crit multiplier. [*] Increased Horos' HP. [*] Increased last weapons' upgrades cost. [*] Increased Golden Revolver damage by 20%. [/list] [h3]What’s New:[/h3] [list] [*] Optimization work. [*] Added a new difficulty level for casual players. [*] Added auto-aim feature depending on difficulty level. [*] Hidden Luma button if unable to use. [*]Prologue improvements: - Prologue dialogue updated. - Aron's box always has an arrow. - Box art changed in the ship's hold. - Green zone added for box placement. - Assault Rifle weapon change tutorial hint added. [/list] [hr][/hr] [i]Yours truly,[/i] [url={STEAM_CLAN_IMAGE}/35733426/7314db1bca546d0399eba16e47ece88b7e4cdc20.png][img]{STEAM_CLAN_IMAGE}/35733426/e5292bac61363f916723d32532498b98a515b439.png[/img][/url] • • • [b]Join the community to chat with other captains:[/b] [url=https://discord.gg/blackskylands]Discord[/url] [url=https://www.reddit.com/r/BlackSkylands/]Reddit[/url] [url=https://twitter.com/BlackSkylands]Twitter[/url] [url=https://www.facebook.com/blackskylands]Facebook[/url] [url=https://www.instagram.com/blackskylands/]Instagram[/url]