Become the captain of an airship and explore the world of the skies, gather resources and build powerful weapons, uncover ancient secrets and fight beneath your ship's sails.
Hello Captains!
With this new patch, we've tackled a number of bugs since the 1.0 launch, and we’ve also made improvements to the game's performance. Additionally, we’ve introduced a new difficulty level tailored for those seeking a more relaxed exploration experience. Plus, newcomers will appreciate the improved prologue, now equipped with more hints and guidance. As always, please don't hesitate to report any issues!
[h3]Bug Fixes:[/h3]
[list]
[*] Fixed UI with misplaced marker for big bird nest.
[*] Fixed black screen during save loading (GOG non-auth store).
[*] Fixed non-auth players no DLC content (GOG).
[*] Fixed Video options dropdown spacing.
[*] Fixed players stuck between switch and lamp in Moth Nest.
[*] Fixed font with "Student Notes".
[*] Fixed boarding ship speed boost if a turret was placed into its armor.
[*] Fixed items cloning.
[*] Fixed Mosquitoes (Falcon ships) flying in circles.
[*] Fixed black screen when alt-tabbing during loading.
[*] Fixed main menu black screen.
[*] Fixed Volcano and Hive weapons not damaging Kraken.
[*] Fixed Steam Deck video hints.
[*] Fixed Ship Workshop quest completion.
[*] Fixed last swarm weapon mod obtainability.
[*] Fixed ship changing bug after death in Raid.
[*] Fixed enemies spawning after Big Water Island liberation.
[*] Fixed assault rifle respawning on Fathership after reloading.
[*] Fixed bug with tiles on Hungry Gardens.
[*] Fixed fishing hole interaction bug while jumping nearby.
[*] Fixed Kraken not spawning in West Aspya.
[*] Fixed Kraken instant revival.
[*] Fixed batteries not respawning if not placed in slot.
[*] Fixed bug where the player could take 2 items from Fathership's hold.
[*] Fixed bug a discrepancy observed with the max limit of warehouse in gameplay HUD and inventory menu.
[*] Fixed turrets stopping shooting.
[*] Removed in-active Sleep feature.
[*] Fixed estimated recovery bar persistence when dying while using medkit.
[*] Fixed Eva's dialogue & moth event triggering bug when getting close to skyship rubble.
[*] Fixed Boss' flag flying in air during Rhoda fight.
[*] Fixed Moth Nest corrupted texture.
[*] Fixed final trailer without blur.
[*] Fixed Icy Hollow platform not moving Eva.
[*] Fixed Raid tile visuals.
[*] Fixed swarm sounds in inappropriate places.
[*] Fixed ship cannons upgrade bug that only takes effect after teleporting.
[*] Fixed Horos eyes and sphere cutscene.
[*] Fixed Sleepy Refuge island music.
[/list]
[h3]Balance Changes:[/h3]
[list]
[*] Rebalanced Mort's battle.
[*] Decreased bow damage and crit multiplier.
[*] Increased Horos' HP.
[*] Increased last weapons' upgrades cost.
[*] Increased Golden Revolver damage by 20%.
[/list]
[h3]What’s New:[/h3]
[list]
[*] Optimization work.
[*] Added a new difficulty level for casual players.
[*] Added auto-aim feature depending on difficulty level.
[*] Hidden Luma button if unable to use.
[*]Prologue improvements:
- Prologue dialogue updated.
- Aron's box always has an arrow.
- Box art changed in the ship's hold.
- Green zone added for box placement.
- Assault Rifle weapon change tutorial hint added.
[/list]
[hr][/hr]
[i]Yours truly,[/i]
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• • •
[b]Join the community to chat with other captains:[/b]
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