Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.
Change Log
[list][*]Added new Player death animations
[*]Added Weapon free aim system
[*]Fixed Door Sync when joining an on-going match
[*]Fixed Hotel Trouble garbage dump's texture changing with distance
[*]Changed Custom match competitive lighting option toggled on as default
[*]Changed 2 shutters in Bank map to be open permanently
[*]Changed Weapon to be holstered after death
[*]Improved Dog leg movement, Procedural Implementation 1st Iteration
[*]Improved Dog Head look, Heel is now notable without looking at icon as dog will look at handler
[*]Improved Weapon reposition issue fix
[*]Reduced Dog barking unnecessarily
[*]Reduced Weapon spray for hip fire
[*]Slightly Reduced AS Val damage
[*]Slightly Increased AS Val horizontal recoil
[*]Removed Being able to vault or rappel while prone
[*]Removed Being able to rappel while not looking in that direction
[*]Removed Film grain effect
[*]Optimized In Game Network Calls for players joining on going
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Thank you for your patience, please make sure to report Toxicity, feedback & suggestions in our Discord server using the following links.
Discord Global Community : [url=https://discord.gg/TWpHSDN]Zero Hour Official[/url]
Discord French Community : [url=https://discord.gg/8rK9mTv]Zero Hour France[/url]