Patch #45 Camera nodes and bug fixes

mtion studio

Create, play, and remix immersive 3D experiences with mtion—where you can bring immersive stories to life without coding. Build interactive worlds, publish with ease, and connect with a vibrant community across platforms like Twitch and YouTube.

Hello mtionauts! 🎉 We have a couple of awesome updates for you. Check out the details below! [h2]Camera Nodes[/h2] We've introduced three new camera nodes with this patch, giving you more fun and control over the camera inside a clubhouse. [h3][b]Focus On Object 🔍[/b][/h3] [img]{STEAM_CLAN_IMAGE}/43554994/73c19488a9a588bcb44412558175b0feedb3f260.png[/img] The Focus Camera Node allows you to focus a camera on any object inside a clubhouse. This could be a roaming cat or avatar, a throwable object launched by someone, or even an avatar's hand. [h3][b]Attach to Object 📎 [/b][/h3] [img]{STEAM_CLAN_IMAGE}/43554994/3a4563221e5be3d40caa0e3ae25f7da1d6d215e3.png[/img] The Attach Camera Node allows you to attach a camera to any object inside the space. This could be a throwable object, a cat walking around, or even your avatar's hand! Who wants to create some shaky cam footage? [h3][b]Follow Object 🚶‍♂️[/b][/h3] [img]{STEAM_CLAN_IMAGE}/43554994/f4d97c1ee26ed77d9bdeb2e5539a3d82a998f12f.png[/img] The Follow Object Node allows you to follow any object inside the space from a third-person point of view. Imagine someone fires a throwable and the camera follows the object as it flies through the air to its target. [h2]Change Log[/h2] [list] [*] [b]Fixed auto-curved displays:[/b] When creating a new clubhouse, displays are now flat by default. [*] [b]Fixed object reference in node graph:[/b] Resolved issues during load. [*] [b]Fixed VRM blend shapes on avatars:[/b] Ensured proper functionality with TTS. [/list] Happy creating! ✨ — The mtion Team