Hey everyone,
We made a some very small changes in our 3rd patch. Here are the notes:
[list]
[*] Previously, pressing "restart" did not reset your current play through time, current play through ouchies count and current play through energy depletion count. This caused some players' stats to roll over between play throughs and not get achievements after pressing restart, then replaying through the entire story. This has been changed! All of the data mentioned above now resets to zero when you press restart.
[*] A collider was missing on a cement mesh toward the middle of the game, it has been added back.
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That's it! Teeny Tiny as promised. As always, let us know if you encounter any issues in game in our bug report discussion or tell us directly on our [url=discord.gg/littlebug] discord[/url].