Lead your noble family in this medieval colony sim, facing off against class conflict, religious struggle, and political treachery. Tend to your people’s needs, uncover the lost knowledge of a fallen empire, and engage in nefarious plots against your enemies.
Hello guys,
A small hotfix with a couple of nice QoL improvements that will help you understand why lords sometimes refuse to carry out your tasks.
[h2]Fixes:[/h2]
[list]
[*] Fixed a bug where, on the day after starting a new game, an arrow appeared pointing to the construction menu but did not lead anywhere.
[*] If a lord cannot go to work due to low satiety, fatigue, or rest needs, a bubble with the corresponding desire will appear above the lord.
[*] When checking determination in the character menu, the determination icon will now be displayed in the Desire panel, and the tooltip will indicate which desire triggered the determination.
[*] If a character has already consumed alcohol today but their Rest need is ≤ 25, they will be allowed to drink more alcohol.
[*] Fixed a bug where recruiting the only prisoner into the army did not remove them from the list of available prisoners for recruitment.
[/list]