Patch #2 implemented! Check the patchnotes

Hey, everyone! Today we've implemented another patch that will improve some bugs and errors. Here's what was done: - Reduced the wolves' hit frames when playing on Medium or Hard difficulty. This type of enemy should be harder to stun lock now, making them more of a challenge; - Added the option to customize dialogue volume. Enabling/disabling voiceovers will no longer cause volume spikes upon relaunching the game (some users reported unbearably loud dialogues in the past); - Fixed a bug that launched Teddy to the side and through the textures when dashing on a star plant's tongue in the second level; - Improved HUD visibility when clicking the mirror; - Main menu (including Saves) is now completely navigable with the mouse alone; - Disabled access to the Equip menu at the very start of the game before Teddy learns to use different weapon types or spend skill points. Fixed text overlaps when opening/closing the Equip menu; - Added a hint for defeating the giant plant to one of the first-level dialogues; - Optimized performance: the system will now attempt to stabilize in case of a freeze or lag so that players don’t experience screen twitching or FPS drops; - Fixed minor localization errors in the Korean version of the game; - Fixed minor graphical issues on the first intro scene. We’d like to thank you for your continued support and interest in [url=https://store.steampowered.com/app/1307690/The_Darkest_Tales/]The Darkest Tales[/url] game. You've given us plenty of well thought out critical points as well as positive reviews and this means a lot to us. Let's see how we can implement some of your ideas in the game ;) Wishlist and Follow [url=https://store.steampowered.com/app/1307690/The_Darkest_Tales/]The Darkest Tales[/url] on Steam, we have something cool to share soon! https://store.steampowered.com/app/1307690/The_Darkest_Tales/