Patch 14 - New Ice Mode, Tech Improvements

Pogostuck: Rage With Your Friends

Climb a surreal mountain on a pogo stick and make friends along the way.

Patch 14 just went live. It includes a new game mode for Map 1, the [b]Ice mode[/b]: [img]{STEAM_CLAN_IMAGE}/34023786/401311a443b947a9a2c52b799acfd68310171305.png[/img] In that one, as you might have guessed already, 99% of all surfaces are slippery. A true challenge for everyone who has beaten Map 1 previously! You can however play the Map 1 extra modes now as well even if you've never reached the finish line (they appear once you reach experience level 10, or if you type POGO in the main menu). [img]{STEAM_CLAN_IMAGE}/34023786/00b38d2baaa2359b050c727197c226f019ae7505.png[/img] Activating the ice mode switches the level's theme to a snowy landscape until you reload the level. This means you can play regular modes (i.e. without surfaces being slippery) in that winter landscape if you so desire. Beating the ice mode unlocks a special ability to show off, you freeze when you press pause. This does not count as an unlockable item and it does not contribute to Pogo Mastery. [img]{STEAM_CLAN_IMAGE}/34023786/52d3f3c39500583701dd8b5838df13030028a8ff.png[/img] The update includes some other tech improvements: For as long as the game existed there has been an issue with the movement code where you could get stuck and potentially even glitch into geometry slightly while turning around acute angles/ objects (such as for example a pointy branch). This may be fixed now, or at least should barely ever happen anymore. Not being able to rotate when you're right next to a wall or some other geometry is not a bug. Because of performance problems on multiple machines the ice and flower particles on Map 1 have been replaced by single GPU animated objects each which try to emulate the old behavior. You can always go back to the old style by selecting the corresponding option in the Video options menu. Fixed/ circumvented an engine related issue that could cut down performance drastically when you had a Steam Input device plugged in (such as a Switch Pro Controller or a PS4 gamepad, unless you specifically told Steam to not recognize those). General code related performance improvements on Map 1. Have fun and see you around! ☃️