Patch #1 (Oct 12, 2022)

[list] [*] DirectX11 set as a default renderer due to observed issues with Vulkan on old hardware [*] the game now generates chasm_confing.txt upon its launch [*] improvements to weapons models and their render when invisible [*] improvements to the monster's AI [*] fixes to the game's behavior when changing active display [*] fixed 'Inverted Look' setting [*] several fixes across the levels (blockers, etc.) [*] various stability improvements [/list]