Firefighting Simulator lets you experience what it means to fight fires up close as an active part of a major US city's firefighting crew - together with up to 3 friends in the co-op multiplayer- or in the single player mode.
After the latest hotfixes, we just released our first bigger patch for Firefighting Simulator – The Squad. The update introduces the option to adjust the game controller sensitivity settings, an option to invert the Y-axis, and a number of additional fixes as well as multiplayer and general game improvements.
[b]Patchnotes: Patch #1[/b]
[b]Settings[/b]
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[*][u]New:[/u] Controls: New options within the settings to adjust controller sensitivity and inverting the Y-axis
[*][u]New:[/u] Controls: Button assignment for Showing Objectives is now freely selectable
[*][u]New:[/u] UI / Localization: Added more tooltips to the settings menu
[*][u]New:[/u] Created a separate section for experimental features like Global Illumination (Note: New features that are in an experimental stage will be added in this section)
[*][u]Bug Fix:[/u] UI / Localization: Several adjustments and bugfixes within the settings menu
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[b]Multiplayer[/b]
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[*][u]New:[/u] UI: Message added to inform the player why he couldn’t join a Multiplayer session
[*][u]New:[/u] Auto Refresh Multiplayer Session option
[*][u]New:[/u] Show number of players that have already joined a multiplayer session in the session browser
[*][u]Bug Fix:[/u] Fixed a bug where some players were trapped in an infinite connection screen while joining a session that wasn’t available anymore
[*][u]Bug Fix:[/u] Multiplayer: Synchronization bug fixed, so that the clients can now hear the horn sound of other players too
[*][u]Bug Fix:[/u] Missions: Introduction mission “Baptism of Fire” and the “Training Facility” are no longer accidentally selectable in Multiplayer
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[b]General[/b]
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[*][u]New:[/u] UI: Explanatory map legend and icons added to the mission map “ICM” (Interactive City Map)
[*][u]Bug Fix:[/u] UI: The preview images of locked missions are no longer accidentally selectable via controller.
[*][u]Bug Fix:[/u] Stability / Savegames: Fixed a crash that was caused by corrupted save games for some players when starting the game.
[*][u]New:[/u] UI / Savegames: Added a warning message that informs the player in case of corrupted save game data.
[*][u]Bug Fix:[/u] Localization: Font fix for Korean language, so that more Korean characters are displayed correctly now.
[*][u]Bug Fix:[/u] Training: Fixed the overlapping music tracks problems.
[*][u]Bug Fix:[/u] Fixed an achievement bug that affected some players.
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[i]Performance tip: The game’s “Global Illumination” graphics setting is an experimental feature and is meant for high-performance PCs. It lowers the FPS rate drastically. So only use it, if your PC is offering enough performance to handle it.[/i]