Hello everyone!
We have a new patch out to address changes to the mod.io API as well as fixes for a few issues that have been reported by the community.
[b]Update:[/b]
[list]
[*] mod.io API[/list]
[b]Fix:[/b]
[list]
[*] Fix villager's job experience bar not showing correct progression for job
[*] Some resources were incorrectly showing double the amount stored after placing Village Centre during onboarding quests
[*] Masterpiece build menu tooltip listed the optional effect twice
[*] Promotion window was always showing "Must have reached max level in current job" even when not necessary
[*] Officinal Garden would unlock when you had 10 wounded soldiers at one time instead of 10 all-time wounded soldiers
[*] After a promotion, the promotion button in the villager window would not update
[*] Changing the function of a workplace to one that produces a taxed good would not have been taxed until a reload
[*] A rare case where a building could be stuck in ‘Resources Missing’ state
[*] Crash on reload when a Great Hall was left in preview whilst completing a separate Bailiff Office
[*] Crash affecting some older GPUs when loading game to ~50%
[/list]