Patch 1.9.7.9 is now live

Hello everyone! We have a new patch out to address changes to the mod.io API as well as fixes for a few issues that have been reported by the community. [b]Update:[/b] [list] [*] mod.io API[/list] [b]Fix:[/b] [list] [*] Fix villager's job experience bar not showing correct progression for job [*] Some resources were incorrectly showing double the amount stored after placing Village Centre during onboarding quests [*] Masterpiece build menu tooltip listed the optional effect twice [*] Promotion window was always showing "Must have reached max level in current job" even when not necessary [*] Officinal Garden would unlock when you had 10 wounded soldiers at one time instead of 10 all-time wounded soldiers [*] After a promotion, the promotion button in the villager window would not update [*] Changing the function of a workplace to one that produces a taxed good would not have been taxed until a reload [*] A rare case where a building could be stuck in ‘Resources Missing’ state [*] Crash on reload when a Great Hall was left in preview whilst completing a separate Bailiff Office [*] Crash affecting some older GPUs when loading game to ~50% [/list]