Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR.
[list]
[*]Added some collisions for people who forgot it's a puzzle game and who went exploring instead
[*]Fixed some holes in BD2
[*]Fixed some holes in BD3
[*]Fixed some holes in BD4
[*]Improved Editor Grid in BD4
[*]Added trigger support to pad
[*]Fixed issue where main remapped controls caused the wheels the explode off.
[*]Fixed an erroneous Fog box in BD7
[*]Fixed world hole in Visitor Centre
[*]Fixed an issue so the overlay language data wasn't being applied correctly in Italian.
[/list]