Patch 1.6 live now!

Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR. [list] [*]Added some collisions for people who forgot it's a puzzle game and who went exploring instead [*]Fixed some holes in BD2 [*]Fixed some holes in BD3 [*]Fixed some holes in BD4 [*]Improved Editor Grid in BD4 [*]Added trigger support to pad [*]Fixed issue where main remapped controls caused the wheels the explode off. [*]Fixed an erroneous Fog box in BD7 [*]Fixed world hole in Visitor Centre [*]Fixed an issue so the overlay language data wasn't being applied correctly in Italian. [/list]