Patch 1.6.2

Age Of Omens

Survive in a medieval world filled with tower-defense, magic, exploration, and building. Use a unique directional combat system. Explore a rich world with dynamic weather that impacts gameplay. Uncover the secrets of the land and emerge victorious in this ultimate survival game.

[img]{STEAM_CLAN_IMAGE}/34783590/73f7c5f99875f624ac996bf20351cd15ca769995.png[/img] Patch Notes 1.6.2 1. Bleed Damage added to new AI creatures. 2. Fixed Bleed damage amounts on Bow and Steel Axe 3. Manna regen added. (Will now be possible to add Manna regen +% Armors.) 4. Manna reduction for spells now working. 5. Fixed Deer Bone names for accuracy. (Head, neck, vital organ shots will drop fast!) 6. Fixed Hair appearing under helmet. 7. Added sound and notification for attempt to cast without enough manna per spell. 8. Execution of humanoid AI enemies can now be achieved while crouching with a knife equipped. 9. Created "Hidden" zones to hide while AI patrols pass. 10. Randomized weather/fog/time of day if save game exists when logging in. 11. Added weapon trail animations and sounds to stone axe and stone knife attacks. 12. Teleportion added - Bug fixes ongoing but mostly finished. (Please report bugs!) 13. Added death animation prior to ragdoll for Spiders. 14. New enemy "The Fallen" created. 15. Volumetric fog adjusted for better god rays. 16. Fixed key rebinds not working for F and B keys. 17. New Castle area added (Quest incoming)