Hi everyone!
We just released Sun Down Survivors Patch 1.4: Final Boss update, now available on Steam! This patch includes a final boss and cutscenes for the game’s ending, some game rebalances, and more!
Before we get too into the updates and changes, we’re super excited to announce that [b]Sun Down Survivors is participating in the Shoot ‘Em Up Festival this year![/b] Sun Down Survivors will be on sale for 25% off from September 25th to October 2nd!
[img]https://i.imgur.com/Sds4bBm.png[/img]
[i]Grab Sun Down Survivors on sale for the Shoot ‘Em Up Festival![/i]
Without further ado, let’s jump into the new update!
First and foremost, [b]Sun Down Survivors now has an ending and more replayability![/b] If you can survive through all four seasons, you can now face off against the mighty Demon King himself — King Minos! Can you defeat Minos and restore peace to the world of Sun Down before it’s too late?
Keep reading below to see a full list of all the new changes in this patch!
[h3][b]The End:[/b][/h3]
[list]
[*][b] Added a final boss after you defeat Winter: Minos, the Resurrected Demon King[/b]
[*] Added a cutscene after you defeat Winter
[/list]
[h3][b]New Effect:[/b][/h3]
[list]
[*] After defeating any seasonal boss, the Skill XP Magnet is triggered
[*] Collects all current XP from across the map and brings it directly to you
[/list]
[h3][b]Balance:[/b][/h3]
[list]
[*] Added Difficulty Modes:
[*] Year 1 - Easy
[*] Year 2 - Moderate
[*] Year 3 - Hard
[*] Year 4 - Challenger
[*] Increased likelihood to get upgrades for skills that have already been obtained
[*] 2 and 3 Star Monster Camps are more challenging
[*] Adjusted Monsters to scale better with difficulty over time:
[*] Mammoth, Stampeding Giant Boss- 2000 Health -> 2500 Health
[*] Torgo, Sandy Fortress Boss- 5000 Health -> 6000 Health
[*] Hatorbee, Shinobee Assassin Boss- 90 Damage -> 100 Damage
[*] Bulky, Permafrost Moose- 50000 Health -> 35000 Health
[*] Bulky, Permafrost Moose- 250 Damage -> 120 Damage
[*] Fall Slime- 300 Health -> 275 Health
[*] Mole Monster- 700 Health -> 600 Health
[*] Fire Octopus- 475 Health -> 450 Health
[*] Squid Monster- 700 Health -> 600 Health
[*] Magic Bee Monster- 800 Health -> 700 Health
[*] Winter Slime- 1000 Health -> 900 Health
[*] Winter Slime- 100 Damage -> 90 Damage
[*] Leaf Lion- 275 Health -> 300 Health
[*] Leaf Lion- 100 Damage -> 95 Damage
[*] Snow Bro- 1400 Health -> 1100 Health
[*] Snow Bro- 125 Damage -> 100 Damage
[*] Winter Penguin- 1750 Health -> 1400 Health
[*] Winter Penguin- 125 Damage -> 110 Damage
[*] Midnight Bat- 2500 Health -> 2000 Health
[*] Midnight Bat- 50 Damage -> 110 Damage
[*] Cerberus Monster- 3000 Health -> 1500 Health
[*] Cerberus Monster- 150 Damage -> 110 Damage
[/list]
[h3][b]Bug Fixes:[/b][/h3]
[list]
[*] Fixed issues causing players to lag in Winter
[*] Fixed issues with the cliffs changing seasons before the environment
[/list]
[img]https://i.imgur.com/hPZL747.gif[/img]
[i]Can you defeat the Demon King Minos?[/i]
Don’t forget to join our Discord to find a group to play with, ask for game help, or just hang out with other members of the community!
Have fun, adventurers!
Tavielle, Community Manager
Pixel Sprout Studios
Discord: https://discord.gg/HvMPETUJcK
Twitter: https://twitter.com/SunHavenRPG
Instagram: https://www.instagram.com/sunhavenrpg
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