Patch 1.4: The Final Boss

Hi everyone! We just released Sun Down Survivors Patch 1.4: Final Boss update, now available on Steam! This patch includes a final boss and cutscenes for the game’s ending, some game rebalances, and more! Before we get too into the updates and changes, we’re super excited to announce that [b]Sun Down Survivors is participating in the Shoot ‘Em Up Festival this year![/b] Sun Down Survivors will be on sale for 25% off from September 25th to October 2nd! [img]https://i.imgur.com/Sds4bBm.png[/img] [i]Grab Sun Down Survivors on sale for the Shoot ‘Em Up Festival![/i] Without further ado, let’s jump into the new update! First and foremost, [b]Sun Down Survivors now has an ending and more replayability![/b] If you can survive through all four seasons, you can now face off against the mighty Demon King himself — King Minos! Can you defeat Minos and restore peace to the world of Sun Down before it’s too late? Keep reading below to see a full list of all the new changes in this patch! [h3][b]The End:[/b][/h3] [list] [*][b] Added a final boss after you defeat Winter: Minos, the Resurrected Demon King[/b] [*] Added a cutscene after you defeat Winter [/list] [h3][b]New Effect:[/b][/h3] [list] [*] After defeating any seasonal boss, the Skill XP Magnet is triggered [*] Collects all current XP from across the map and brings it directly to you [/list] [h3][b]Balance:[/b][/h3] [list] [*] Added Difficulty Modes: [*] Year 1 - Easy [*] Year 2 - Moderate [*] Year 3 - Hard [*] Year 4 - Challenger [*] Increased likelihood to get upgrades for skills that have already been obtained [*] 2 and 3 Star Monster Camps are more challenging [*] Adjusted Monsters to scale better with difficulty over time: [*] Mammoth, Stampeding Giant Boss- 2000 Health -> 2500 Health [*] Torgo, Sandy Fortress Boss- 5000 Health -> 6000 Health [*] Hatorbee, Shinobee Assassin Boss- 90 Damage -> 100 Damage [*] Bulky, Permafrost Moose- 50000 Health -> 35000 Health [*] Bulky, Permafrost Moose- 250 Damage -> 120 Damage [*] Fall Slime- 300 Health -> 275 Health [*] Mole Monster- 700 Health -> 600 Health [*] Fire Octopus- 475 Health -> 450 Health [*] Squid Monster- 700 Health -> 600 Health [*] Magic Bee Monster- 800 Health -> 700 Health [*] Winter Slime- 1000 Health -> 900 Health [*] Winter Slime- 100 Damage -> 90 Damage [*] Leaf Lion- 275 Health -> 300 Health [*] Leaf Lion- 100 Damage -> 95 Damage [*] Snow Bro- 1400 Health -> 1100 Health [*] Snow Bro- 125 Damage -> 100 Damage [*] Winter Penguin- 1750 Health -> 1400 Health [*] Winter Penguin- 125 Damage -> 110 Damage [*] Midnight Bat- 2500 Health -> 2000 Health [*] Midnight Bat- 50 Damage -> 110 Damage [*] Cerberus Monster- 3000 Health -> 1500 Health [*] Cerberus Monster- 150 Damage -> 110 Damage [/list] [h3][b]Bug Fixes:[/b][/h3] [list] [*] Fixed issues causing players to lag in Winter [*] Fixed issues with the cliffs changing seasons before the environment [/list] [img]https://i.imgur.com/hPZL747.gif[/img] [i]Can you defeat the Demon King Minos?[/i] Don’t forget to join our Discord to find a group to play with, ask for game help, or just hang out with other members of the community! Have fun, adventurers! Tavielle, Community Manager Pixel Sprout Studios Discord: https://discord.gg/HvMPETUJcK Twitter: https://twitter.com/SunHavenRPG Instagram: https://www.instagram.com/sunhavenrpg Facebook: https://www.facebook.com/Sun-Haven-RPG-108956407514643