[b]Changelog[/b]
After a succesfull test run, we've encountered some issues. These were now hopefully all resolved!
Fixes:
- Fixed Door Kasweihn castle closing after reload
- Fixed Caverns invis wall blocking the way
- Fixed dialog in the Sanctum from disabling your mouse
Tweaks:
- Menu music made less loud
- Plague area before forgemaster boss ambient sound made less loud
- Spell 1 (Magic Missile) costs 10 mana instead of 30
- Spell 5 (Magic Blast) costs 35 mana instead of 50
- Spell F3 (Arcance shock) costs 30 mana instead of 65
- Range of Spell 7 & 8 drastically lowered
- Enemies detection range made higher
- Loot from normal enemies changed from 1-20 shards to 5-35 shards
- ''Injured'' Debuff damage after 5 seconds changed to 50 instead of 100.
Added:
- Added animation/particle effect to ''On Fire'' Debuff.
- Added animation/particle effect to ''Injured'' Debuff.
- NEW AREA: Crooked Woods, near Kasweihn Castle, with new items and 1 new enemy encounter.