Patch 1.3.4 is LIVE

Elderand

Only the strong will conquer this gruesome action platformer with RPG elements. Dismember demonic creatures and terrifying bosses by wielding brutal weapons in intense skill-based combat. Slay or be slain as you collect glory and treasure in this nightmarish 2D world.

Greetings Brave Souls, We've been hard at work with some small changes and fixes that have been shared by our community. We're listening to everyone that's reached out and communicated the issues they've noticed. Your feedback and keen eyes are greatly appreciated. We're including our patch notes below so you know everything touched in this patch. Thank you so much for your continued interest and support. Cheers, The Elderand Team [b]PATCH NOTE (VERSION 1.3.4)[/b] [b]Bugs/Issues:[/b] -Fixed missing title text on relics collecting. -Fixed text spacing overlapping in some languages on the title screen. -Fixed text missing on dialogue box in some languages. -Fixed the Glowing Ring's incorrect special power description. -Fixed missing background on a section of Omulore harbor. -Fixed several sprite issues on Forest of Exhausted -Fixed several sprite issues on Akr-Sharrak -Fixed Chain-Lighnting stopping mid-air. -Fixed Chain-Lightning not applying electric damage. -Fixed Chain-Lightning getting smaller with time. -Fixed slots disappearing when there’s an empty save. -Fixed the incorrect immunity icons appearing on some enemies. -Fixed some Insected Nest positions. -Fixed blocking not working sometimes on Black Virtue punch. -Fixed blocking not working sometimes on Black Virtue feather shot. -Fixed a blind spot on the Elderutamah boss fight. -Fixed Sserthris not flipping during the combo. -Fixed Torraka Hunter hitbox.