Face the end of the world in the sequel to The Wizards. The critically acclaimed VR spellcaster returns with a gesture-based system, challenging enemies, grand adventure, and the ever-witty narrator.
[h1]🔮✨ Hello Wizards! ✨🔮[/h1]
As promised, we're excited to bring you the new June update! We’re introducing some fantastic new features, including the addition of adaptive trigger mechanics for magic bows in Primeweald Trials (our new name for the Coop mode) on PS VR2 and the much-anticipated [b]global CROSS-PLAY feature[/b], allowing PC VR, PS VR2, and Meta Quest wizards to join forces! Take a look at the changes below:
[b]Patch Notes:[/b]
[list]
[*] Added adaptive trigger mechanics to magic bows in Primeweald Trials (Coop mode) to the PS VR2
[*] Added a global [b]cross-play [/b]feature between PC VR, PS VR2 and Meta Quest players
[*] Added improved global mechanics to control spatial sounds in the land of Primeweald
[*] Improving the volume balance of spells, especially the explosion of the magic shield in Primeweald Trials
[*] All spells in Primeweald Trials (Coop mode) received a sound upgrade
[*] Increased spell resistance of magic shields for all wizard classes in Primeweald Trials (Coop mode)
[*] Reduced teleportation rod regeneration time from 3 seconds to 1.5 seconds. This makes gameplay smoother and more fun to tactically move around arenas in Primeweald Trials (Coop mode)
[*] Fixed the error related to displaying the incorrect name from HUB to Citadel in Primeweald Trials (Coop mode)
[*] Fixed the error related to displaying the incorrect name from achievements to challenge in Primeweald Trials (Coop mode). Now players will not be confused reaching new challenges
[*] Rebuilded the entire Citadel after the goblin army attack
[*] Reworked the main menu and profile selector
[*] Adjusted and fixed the pendulums in the Enchanted Forest in Primeweald Trials (Coop mode)
[*] Redesigned the In-Game Menu and Summary Menu to display better for players, improving user comfort
[*] The Citadel received optimized dynamic candles for PC VR and PS VR2. Now players can extinguish them with a push and light them with a fireball
[*] Fixed the replication of the Darkling Bomb, which sometimes didn't explode
[*] Added an icon and color code to indicate unlocked new spells
[*] Optimized graphics and improved performance in Campaign and in Primeweald Trials (Coop mode)
[*] Optimized most of the opponents, now spawns should be smoother than ever
[*] Fixed the problem with the Korean and Japanese translations in the boss fight level in the campaign
[*] Created an additional tutorial explaining the resistance of elemental enemies in the Prologue in the campaign
[*] Added a widget with information about the level of the player with whom you are fighting together against Abigail's minions
[/list]
[img]{STEAM_CLAN_IMAGE}/35224474/c639f565c1fe69b7eae5ea05286f180f30886b7b.png[/img]
That’s it! This patch concludes the roadmap and we would like to thank you for your support and patience throughout these past 3 months. We hope it was worth the wait and that you will keep on having fun in Meliora just as we enjoy delivering you more wizardly content! Stay tuned for more news in the very near future!
🔮✨ Thank you Wizards! ✨🔮
https://store.steampowered.com/app/1103860/The_Wizards__Dark_Times
[h3]The Brotherhood socials:[/h3]
[list]
[*] [url=https://discord.gg/becomeawizard]Official Discord[/url]
[*] [url=https://www.facebook.com/carbonvr/]Facebook[/url]
[*] [url=https://twitter.com/TheWizardsGame]Twitter[/url]
[*] [url=https://darktimesgame.com/]Official Game Website[/url]
[*] [url=https://www.carbonstudio.pl/]Studio Website[/url]
[*] [url=https://www.youtube.com/carbonstudio/]YouTube Channel[/url]
[/list]