Patch 1.2 Update Notes:
- Multiple particle effects from the map adjusted to be only on the player to improve performance
- Box crash bug of pulling box in a particular way causing game to crash fixed
- Jump that allow the player to skip the second puzzle removed
- Checkpoint system updated so the player re-spawns at the last lit campfire after death
- Player camera shifted back slightly to prevent it from catching on the pull-able boxes
- Bug that allowed the player to lie down mid-air fixed
- First pass of general optimization improvements