Hello everyone on this busy, sunny Saturday!
Another wave of fixes for Bertram's new adventure. Unfortunately, to get the full effects of the fixes in this patch, you will need to start a new save game.
Thanks for your patience!
Fixes in this wave:
[list]
[*] Fixed an issue where the Mr Hyde's transform particles would always fire on scene start
[*] Fixed an issue where Bertram would say "No, I dont think that will work" when throwing the pipe through the window even while the guard had gone
[*] Fixed an issue where there was a lack of save points during the Prison puzzle, causing cross puzzle contamination and breaking things
[*] Fixed an issue with the Unicorn Horn puzzle, where the flow would allow people to swap the unicorn horn before the ladder was placed
[*] Unicorn Horn puzzle has been rebuilt with a new, more solid flow. You must trap the concierge first > then place ladder > then swamp with ice-cream cone > then exit.
[*] Fixed an issue where clicking the Unicorn Horn twice depending on what stage of the puzzle you're in would cause a hard crash
[*] Fixed a rare issue with the Prison door that would cause Bertram to lose his head, poor Bertram!
[*] Fixed a rare issue where entering the Attic scene from the Roof scene would re-lock the door, during the dolphin puzzle
[*] Fixed a rare issue where entering the Attic scene from Lord Wretchedly's Bedroom scene would re-lock the door, depending on how far through the Trophy room puzzle you were
[*] Fixed an issue where the exiting the game, or sometimes a room, while in the middle of the Red Vase Key puzzle would reset the counter, killing the puzzle
[*] Fixed an issue where clicking on Lord Wrechedly's prized porpoise upstairs would cause a hard crash
[*] Fixed an issue where Bertram could pick up Gavin's rock, after donning his dress in the Marketplace
[*] Fixed multiple issues caused when Bertram enters the Dumbwaiter and then interacts with other items in the Wretchedly Kitchen
[*] Fixed an issue where Lord Wretchedly would sometimes re-enter the kitchen when exiting from the attic via the Dumbwaiter
[*] Fixed an issue where the Butcher's Lipsync wouldn't fire when talking about his 'Inexplicable Ham'
[*] Fixed multiple timing issues on the dialog in the Butcher's shop scene
[*] Fixed an issue where the Swamp Donkey would sometimes re-appear in the Village scene even after the puzzle is finished
[*] Fixed an issue where Gavin would walk in place on the boat when returning to the Under The Bridge scene from the Soap Factory (added check)
[*] Fixed an issue where the Soundtrack would not adapt the scene quick enough. Music should end and start with a new theme on a new scene
[*] Fixed very minor issue with Scene Exit interactions often using the wrong icons
[*] Fixed issue where using any item on Guy Hardwood would make Gavin say his lines
[*] Fixed an issue where Walter's lines would sometimes not trigger, or by de-sync'd
[*] Fixed an issue where Bertram would have lines for the Cane even long after Gavin picked it up earlier, in the Hat Shop
[*] Slight animation and positional fixes for the finale scene
[*] Fixed an issue in the finale scene where Marvo puzzle solutions would sometimes over-lap (Re-built flow for the Soap Bottle check in the finale scene for stability)
[*] Fixed an issue where Bertram would not say his "I am Bertram bribble bribble..." upon being hypnotised during the Marvo puzzle solution
[/list]