Patch 1.11

Rack and Slay

The rogue-like dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay!

Managed to squeeze in a couple small features while dealing with endless mode shenanigans! :) [h2]Patch notes (v1.11)[/h2] [list][*] Added a counter for how many Daily Runs you won. [*] Added advanced option to show an overlay "shoot" button. This should be especially useful for touchscreen players since the game is now playble by using "left click", i.e. tap, only (if you also activate the "swap mouse buttons" option). [*] Capped the gold gain of a few items (Balatro style? 🃏). [list][*]This applies to [b]It’s Over Nineteen[/b] (on the plus side it now grants 5% shot power [i]before[/i] the gold bonus though), [b]Rich Collector[/b] and [b]Banker[/b]. In the right situations they still provide by far the best “gold per trigger” value and especially multiple copies can still go crazy, but they don’t completely spin out of control quite as easily in endless mode anymore.[/list][*] Fixed [b]Magnet[/b] collecting pick-ups during the shop phase. [*] Minor fixes and UI adjustments to better handle large numbers. [*] Capped some visual effects for better performance (especially in endless mode).[/list]