Weekend is here - time to Ascend! The Survival Mode has been updated with new waves, surprise encounters and boss events! Find a full list below:
+ New Biomes: Survival now starts in the Elevator stage, and will eventually lead you towards the edge of the galaxy!
+ Creeping Goats now spawn from the sides.
+ Creeping Goats no longer have a level cap, and will keep getting faster & stronger as you proceed through Survival Mode. Goats will stop spawning for 15 sec when a boss encounter begins.
+ New enemy waves from Catacombs stage has been added to Survival (Scarecrows, Crystal Bats and Flailers).
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[u]New Survival Challenges:[/u]
+ Ceasless Copters (enemy challenge)
+ Fodder Feast (enemy challenge)
+ Vario Triplets (Vario challenge)
+ Omni-Steel (Samurai challenge)
+ Samurai Split (Samurai challenge)
+ Slice & Dice (Samurai challenge)
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[u]Fixes | Misc:[/u]
+ Aim could sometimes lock for a moment after shooting a Power Shot. This has been fixed.
+ Scarecrows now move in a circle around you, instead of dissapearing completely. They turn semi-transparent, and can still be shot in this phase.
+ Valchemist should now be properly disposed of when beaten in Survival Mode.
We're doing a weekend hi-score competition over on our Discord! For a chance to win Savant swag, join us and find out more: [url=http://discord.gg/dpadstudio]D-Pad Discord[/url]
[url=http://discord.gg/dpadstudio][img]{STEAM_CLAN_IMAGE}/43876060/794494b53180df4ea12f6f84a02cc2b348fc4052.png[/img][/url]
Please enjoy the weekend ahead, and bear with us as we continue working on 'Classic Mode' and [b]additional[/b] future surprises!